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diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/ext/em.cpp b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/ext/em.cpp
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@@ -0,0 +1,2396 @@
+/*****************************************************************************
+
+$Id$
+
+File: em.cpp
+Date: 06Apr06
+
+Copyright (C) 2006-07 by Francis Cianfrocca. All Rights Reserved.
+Gmail: blackhedd
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of either: 1) the GNU General Public License
+as published by the Free Software Foundation; either version 2 of the
+License, or (at your option) any later version; or 2) Ruby's License.
+
+See the file COPYING for complete licensing information.
+
+*****************************************************************************/
+
+// THIS ENTIRE FILE WILL EVENTUALLY BE FOR UNIX BUILDS ONLY.
+//#ifdef OS_UNIX
+
+#include "project.h"
+
+/* The numer of max outstanding timers was once a const enum defined in em.h.
+ * Now we define it here so that users can change its value if necessary.
+ */
+static unsigned int MaxOutstandingTimers = 100000;
+
+/* The number of accept() done at once in a single tick when the acceptor
+ * socket becomes readable.
+ */
+static unsigned int SimultaneousAcceptCount = 10;
+
+/* Internal helper to create a socket with SOCK_CLOEXEC set, and fall
+ * back to fcntl'ing it if the headers/runtime don't support it.
+ */
+SOCKET EmSocket (int domain, int type, int protocol)
+{
+ SOCKET sd;
+#ifdef HAVE_SOCKET_CLOEXEC
+ sd = socket (domain, type | SOCK_CLOEXEC, protocol);
+ if (sd == INVALID_SOCKET) {
+ sd = socket (domain, type, protocol);
+ if (sd < 0) {
+ return sd;
+ }
+ SetFdCloexec(sd);
+ }
+#else
+ sd = socket (domain, type, protocol);
+ if (sd == INVALID_SOCKET) {
+ return sd;
+ }
+ SetFdCloexec(sd);
+#endif
+ return sd;
+}
+
+
+/***************************************
+STATIC EventMachine_t::GetMaxTimerCount
+***************************************/
+
+int EventMachine_t::GetMaxTimerCount()
+{
+ return MaxOutstandingTimers;
+}
+
+
+/***************************************
+STATIC EventMachine_t::SetMaxTimerCount
+***************************************/
+
+void EventMachine_t::SetMaxTimerCount (int count)
+{
+ /* Allow a user to increase the maximum number of outstanding timers.
+ * If this gets "too high" (a metric that is of course platform dependent),
+ * bad things will happen like performance problems and possible overuse
+ * of memory.
+ * The actual timer mechanism is very efficient so it's hard to know what
+ * the practical max, but 100,000 shouldn't be too problematical.
+ */
+ if (count < 100)
+ count = 100;
+ MaxOutstandingTimers = count;
+}
+
+int EventMachine_t::GetSimultaneousAcceptCount()
+{
+ return SimultaneousAcceptCount;
+}
+
+void EventMachine_t::SetSimultaneousAcceptCount (int count)
+{
+ if (count < 1)
+ count = 1;
+ SimultaneousAcceptCount = count;
+}
+
+
+/******************************
+EventMachine_t::EventMachine_t
+******************************/
+
+EventMachine_t::EventMachine_t (EMCallback event_callback, Poller_t poller):
+ NumCloseScheduled (0),
+ HeartbeatInterval(2000000),
+ EventCallback (event_callback),
+ LoopBreakerReader (INVALID_SOCKET),
+ LoopBreakerWriter (INVALID_SOCKET),
+ bTerminateSignalReceived (false),
+ Poller (poller),
+ epfd (-1),
+ kqfd (-1)
+ #ifdef HAVE_INOTIFY
+ , inotify (NULL)
+ #endif
+{
+ // Default time-slice is just smaller than one hundred mills.
+ Quantum.tv_sec = 0;
+ Quantum.tv_usec = 90000;
+
+ // Override the requested poller back to default if needed.
+ #if !defined(HAVE_EPOLL) && !defined(HAVE_KQUEUE)
+ Poller = Poller_Default;
+ #endif
+
+ /* Initialize monotonic timekeeping on OS X before the first call to GetRealTime */
+ #ifdef OS_DARWIN
+ (void) mach_timebase_info(&mach_timebase);
+ #endif
+
+ #ifdef OS_WIN32
+ TickCountTickover = 0;
+ LastTickCount = 0;
+ #endif
+
+ // Make sure the current loop time is sane, in case we do any initializations of
+ // objects before we start running.
+ _UpdateTime();
+
+ /* We initialize the network library here (only on Windows of course)
+ * and initialize "loop breakers." Our destructor also does some network-level
+ * cleanup. There's thus an implicit assumption that any given instance of EventMachine_t
+ * will only call ::Run once. Is that a good assumption? Should we move some of these
+ * inits and de-inits into ::Run?
+ */
+ #ifdef OS_WIN32
+ WSADATA w;
+ WSAStartup (MAKEWORD (1, 1), &w);
+ #endif
+
+ _InitializeLoopBreaker();
+ SelectData = new SelectData_t();
+}
+
+
+/*******************************
+EventMachine_t::~EventMachine_t
+*******************************/
+
+EventMachine_t::~EventMachine_t()
+{
+ // Run down descriptors
+ size_t i;
+ for (i = 0; i < NewDescriptors.size(); i++)
+ delete NewDescriptors[i];
+ for (i = 0; i < Descriptors.size(); i++)
+ delete Descriptors[i];
+
+ close (LoopBreakerReader);
+ close (LoopBreakerWriter);
+
+ // Remove any file watch descriptors
+ while(!Files.empty()) {
+ std::map<int, Bindable_t*>::iterator f = Files.begin();
+ UnwatchFile (f->first);
+ }
+
+ if (epfd != -1)
+ close (epfd);
+ if (kqfd != -1)
+ close (kqfd);
+
+ delete SelectData;
+}
+
+
+/****************************
+EventMachine_t::ScheduleHalt
+****************************/
+
+void EventMachine_t::ScheduleHalt()
+{
+ /* This is how we stop the machine.
+ * This can be called by clients. Signal handlers will probably
+ * set the global flag.
+ * For now this means there can only be one EventMachine ever running at a time.
+ *
+ * IMPORTANT: keep this light, fast, and async-safe. Don't do anything frisky in here,
+ * because it may be called from signal handlers invoked from code that we don't
+ * control. At this writing (20Sep06), EM does NOT install any signal handlers of
+ * its own.
+ *
+ * We need a FAQ. And one of the questions is: how do I stop EM when Ctrl-C happens?
+ * The answer is to call evma_stop_machine, which calls here, from a SIGINT handler.
+ */
+ bTerminateSignalReceived = true;
+
+ /* Signal the loopbreaker so we break out of long-running select/epoll/kqueue and
+ * notice the halt boolean is set. Signalling the loopbreaker also uses a single
+ * signal-safe syscall.
+ */
+ SignalLoopBreaker();
+}
+
+bool EventMachine_t::Stopping()
+{
+ return bTerminateSignalReceived;
+}
+
+/*******************************
+EventMachine_t::SetTimerQuantum
+*******************************/
+
+void EventMachine_t::SetTimerQuantum (int interval)
+{
+ /* We get a timer-quantum expressed in milliseconds.
+ */
+
+ if ((interval < 5) || (interval > 5*60*1000))
+ throw std::runtime_error ("invalid timer-quantum");
+
+ Quantum.tv_sec = interval / 1000;
+ Quantum.tv_usec = (interval % 1000) * 1000;
+}
+
+
+/*************************************
+(STATIC) EventMachine_t::SetuidString
+*************************************/
+
+#ifdef OS_UNIX
+void EventMachine_t::SetuidString (const char *username)
+{
+ /* This method takes a caller-supplied username and tries to setuid
+ * to that user. There is no meaningful implementation (and no error)
+ * on Windows. On Unix, a failure to setuid the caller-supplied string
+ * causes a fatal abort, because presumably the program is calling here
+ * in order to fulfill a security requirement. If we fail silently,
+ * the user may continue to run with too much privilege.
+ *
+ * TODO, we need to decide on and document a way of generating C++ level errors
+ * that can be wrapped in documented Ruby exceptions, so users can catch
+ * and handle them. And distinguish it from errors that we WON'T let the Ruby
+ * user catch (like security-violations and resource-overallocation).
+ * A setuid failure here would be in the latter category.
+ */
+
+ if (!username || !*username)
+ throw std::runtime_error ("setuid_string failed: no username specified");
+
+ errno = 0;
+ struct passwd *p = getpwnam (username);
+ if (!p) {
+ if (errno) {
+ char buf[200];
+ snprintf (buf, sizeof(buf)-1, "setuid_string failed: %s", strerror(errno));
+ throw std::runtime_error (buf);
+ } else {
+ throw std::runtime_error ("setuid_string failed: unknown username");
+ }
+ }
+
+ if (setuid (p->pw_uid) != 0)
+ throw std::runtime_error ("setuid_string failed: no setuid");
+
+ // Success.
+}
+#else
+void EventMachine_t::SetuidString (const char *username UNUSED) { }
+#endif
+
+/****************************************
+(STATIC) EventMachine_t::SetRlimitNofile
+****************************************/
+
+#ifdef OS_UNIX
+int EventMachine_t::SetRlimitNofile (int nofiles)
+{
+ struct rlimit rlim;
+ getrlimit (RLIMIT_NOFILE, &rlim);
+ if (nofiles >= 0) {
+ rlim.rlim_cur = nofiles;
+ if ((unsigned int)nofiles > rlim.rlim_max)
+ rlim.rlim_max = nofiles;
+ setrlimit (RLIMIT_NOFILE, &rlim);
+ // ignore the error return, for now at least.
+ // TODO, emit an error message someday when we have proper debug levels.
+ }
+ getrlimit (RLIMIT_NOFILE, &rlim);
+ return rlim.rlim_cur;
+}
+#else
+int EventMachine_t::SetRlimitNofile (int nofiles UNUSED) { return 0; }
+#endif
+
+/*********************************
+EventMachine_t::SignalLoopBreaker
+*********************************/
+
+void EventMachine_t::SignalLoopBreaker()
+{
+ #ifdef OS_UNIX
+ (void)write (LoopBreakerWriter, "", 1);
+ #endif
+ #ifdef OS_WIN32
+ sendto (LoopBreakerReader, "", 0, 0, (struct sockaddr*)&(LoopBreakerTarget), sizeof(LoopBreakerTarget));
+ #endif
+}
+
+
+/**************************************
+EventMachine_t::_InitializeLoopBreaker
+**************************************/
+
+void EventMachine_t::_InitializeLoopBreaker()
+{
+ /* A "loop-breaker" is a socket-descriptor that we can write to in order
+ * to break the main select loop. Primarily useful for things running on
+ * threads other than the main EM thread, so they can trigger processing
+ * of events that arise exogenously to the EM.
+ * Keep the loop-breaker pipe out of the main descriptor set, otherwise
+ * its events will get passed on to user code.
+ */
+
+ #ifdef OS_UNIX
+ int fd[2];
+#if defined (HAVE_CLOEXEC) && defined (HAVE_PIPE2)
+ int pipestatus = pipe2(fd, O_CLOEXEC);
+ if (pipestatus < 0) {
+ if (pipe(fd))
+ throw std::runtime_error (strerror(errno));
+ }
+#else
+ if (pipe (fd))
+ throw std::runtime_error (strerror(errno));
+#endif
+ if (!SetFdCloexec(fd[0]) || !SetFdCloexec(fd[1]))
+ throw std::runtime_error (strerror(errno));
+
+ LoopBreakerWriter = fd[1];
+ LoopBreakerReader = fd[0];
+
+ /* 16Jan11: Make sure the pipe is non-blocking, so more than 65k loopbreaks
+ * in one tick do not fill up the pipe and block the process on write() */
+ SetSocketNonblocking (LoopBreakerWriter);
+ #endif
+
+ #ifdef OS_WIN32
+ SOCKET sd = EmSocket (AF_INET, SOCK_DGRAM, 0);
+ if (sd == INVALID_SOCKET)
+ throw std::runtime_error ("no loop breaker socket");
+ SetSocketNonblocking (sd);
+
+ memset (&LoopBreakerTarget, 0, sizeof(LoopBreakerTarget));
+ LoopBreakerTarget.sin_family = AF_INET;
+ LoopBreakerTarget.sin_addr.s_addr = inet_addr ("127.0.0.1");
+
+ srand ((int)time(NULL));
+ int i;
+ for (i=0; i < 100; i++) {
+ int r = (rand() % 10000) + 20000;
+ LoopBreakerTarget.sin_port = htons (r);
+ if (bind (sd, (struct sockaddr*)&LoopBreakerTarget, sizeof(LoopBreakerTarget)) == 0)
+ break;
+ }
+
+ if (i == 100)
+ throw std::runtime_error ("no loop breaker");
+ LoopBreakerReader = sd;
+ #endif
+
+ #ifdef HAVE_EPOLL
+ if (Poller == Poller_Epoll) {
+ epfd = epoll_create (MaxEpollDescriptors);
+ if (epfd == -1) {
+ char buf[200];
+ snprintf (buf, sizeof(buf)-1, "unable to create epoll descriptor: %s", strerror(errno));
+ throw std::runtime_error (buf);
+ }
+ int cloexec = fcntl (epfd, F_GETFD, 0);
+ assert (cloexec >= 0);
+ cloexec |= FD_CLOEXEC;
+ fcntl (epfd, F_SETFD, cloexec);
+
+ assert (LoopBreakerReader >= 0);
+ LoopbreakDescriptor *ld = new LoopbreakDescriptor (LoopBreakerReader, this);
+ assert (ld);
+ Add (ld);
+ }
+ #endif
+
+ #ifdef HAVE_KQUEUE
+ if (Poller == Poller_Kqueue) {
+ kqfd = kqueue();
+ if (kqfd == -1) {
+ char buf[200];
+ snprintf (buf, sizeof(buf)-1, "unable to create kqueue descriptor: %s", strerror(errno));
+ throw std::runtime_error (buf);
+ }
+ // cloexec not needed. By definition, kqueues are not carried across forks.
+
+ assert (LoopBreakerReader >= 0);
+ LoopbreakDescriptor *ld = new LoopbreakDescriptor (LoopBreakerReader, this);
+ assert (ld);
+ Add (ld);
+ }
+ #endif
+}
+
+/***************************
+EventMachine_t::_UpdateTime
+***************************/
+
+void EventMachine_t::_UpdateTime()
+{
+ MyCurrentLoopTime = GetRealTime();
+}
+
+/***************************
+EventMachine_t::GetRealTime
+***************************/
+
+// Two great writeups of cross-platform monotonic time are at:
+// http://www.python.org/dev/peps/pep-0418
+// http://nadeausoftware.com/articles/2012/04/c_c_tip_how_measure_elapsed_real_time_benchmarking
+// Uncomment the #pragma messages to confirm which compile-time option was used
+uint64_t EventMachine_t::GetRealTime()
+{
+ uint64_t current_time;
+
+ #if defined(HAVE_CONST_CLOCK_MONOTONIC_RAW)
+ // #pragma message "GetRealTime: clock_gettime CLOCK_MONOTONIC_RAW"
+ // Linux 2.6.28 and above
+ struct timespec tv;
+ clock_gettime (CLOCK_MONOTONIC_RAW, &tv);
+ current_time = (((uint64_t)(tv.tv_sec)) * 1000000LL) + ((uint64_t)((tv.tv_nsec)/1000));
+
+ #elif defined(HAVE_CONST_CLOCK_MONOTONIC)
+ // #pragma message "GetRealTime: clock_gettime CLOCK_MONOTONIC"
+ // Linux, FreeBSD 5.0 and above, Solaris 8 and above, OpenBSD, NetBSD, DragonflyBSD
+ struct timespec tv;
+ clock_gettime (CLOCK_MONOTONIC, &tv);
+ current_time = (((uint64_t)(tv.tv_sec)) * 1000000LL) + ((uint64_t)((tv.tv_nsec)/1000));
+
+ #elif defined(HAVE_GETHRTIME)
+ // #pragma message "GetRealTime: gethrtime"
+ // Solaris and HP-UX
+ current_time = (uint64_t)gethrtime() / 1000;
+
+ #elif defined(OS_DARWIN)
+ // #pragma message "GetRealTime: mach_absolute_time"
+ // Mac OS X
+ // https://developer.apple.com/library/mac/qa/qa1398/_index.html
+ current_time = mach_absolute_time() * mach_timebase.numer / mach_timebase.denom / 1000;
+
+ #elif defined(OS_UNIX)
+ // #pragma message "GetRealTime: gettimeofday"
+ // Unix fallback
+ struct timeval tv;
+ gettimeofday (&tv, NULL);
+ current_time = (((uint64_t)(tv.tv_sec)) * 1000000LL) + ((uint64_t)(tv.tv_usec));
+
+ #elif defined(OS_WIN32)
+ // #pragma message "GetRealTime: GetTickCount"
+ // Future improvement: use GetTickCount64 in Windows Vista / Server 2008
+ unsigned tick = GetTickCount();
+ if (tick < LastTickCount)
+ TickCountTickover += 1;
+ LastTickCount = tick;
+ current_time = ((uint64_t)TickCountTickover << 32) + (uint64_t)tick;
+ current_time *= 1000; // convert to microseconds
+
+ #else
+ // #pragma message "GetRealTime: time"
+ // Universal fallback
+ current_time = (uint64_t)time(NULL) * 1000000LL;
+ #endif
+
+ return current_time;
+}
+
+/***********************************
+EventMachine_t::_DispatchHeartbeats
+***********************************/
+
+void EventMachine_t::_DispatchHeartbeats()
+{
+ // Store the first processed heartbeat descriptor and bail out if
+ // we see it again. This fixes an infinite loop in case the system time
+ // is changed out from underneath MyCurrentLoopTime.
+ const EventableDescriptor *head = NULL;
+
+ while (true) {
+ std::multimap<uint64_t,EventableDescriptor*>::iterator i = Heartbeats.begin();
+ if (i == Heartbeats.end())
+ break;
+ if (i->first > MyCurrentLoopTime)
+ break;
+
+ EventableDescriptor *ed = i->second;
+ if (ed == head)
+ break;
+
+ ed->Heartbeat();
+ QueueHeartbeat(ed);
+
+ if (head == NULL)
+ head = ed;
+ }
+}
+
+/******************************
+EventMachine_t::QueueHeartbeat
+******************************/
+
+void EventMachine_t::QueueHeartbeat(EventableDescriptor *ed)
+{
+ uint64_t heartbeat = ed->GetNextHeartbeat();
+
+ if (heartbeat) {
+ #ifndef HAVE_MAKE_PAIR
+ Heartbeats.insert (std::multimap<uint64_t,EventableDescriptor*>::value_type (heartbeat, ed));
+ #else
+ Heartbeats.insert (std::make_pair (heartbeat, ed));
+ #endif
+ }
+}
+
+/******************************
+EventMachine_t::ClearHeartbeat
+******************************/
+
+void EventMachine_t::ClearHeartbeat(uint64_t key, EventableDescriptor* ed)
+{
+ std::multimap<uint64_t,EventableDescriptor*>::iterator it;
+ std::pair<std::multimap<uint64_t,EventableDescriptor*>::iterator,std::multimap<uint64_t,EventableDescriptor*>::iterator> ret;
+ ret = Heartbeats.equal_range (key);
+ for (it = ret.first; it != ret.second; ++it) {
+ if (it->second == ed) {
+ Heartbeats.erase (it);
+ break;
+ }
+ }
+}
+
+/*******************
+EventMachine_t::Run
+*******************/
+
+void EventMachine_t::Run()
+{
+ while (RunOnce()) ;
+}
+
+/***********************
+EventMachine_t::RunOnce
+***********************/
+
+bool EventMachine_t::RunOnce()
+{
+ _UpdateTime();
+ _RunTimers();
+
+ /* _Add must precede _Modify because the same descriptor might
+ * be on both lists during the same pass through the machine,
+ * and to modify a descriptor before adding it would fail.
+ */
+ _AddNewDescriptors();
+ _ModifyDescriptors();
+
+ switch (Poller) {
+ case Poller_Epoll:
+ _RunEpollOnce();
+ break;
+ case Poller_Kqueue:
+ _RunKqueueOnce();
+ break;
+ case Poller_Default:
+ _RunSelectOnce();
+ break;
+ }
+
+ _DispatchHeartbeats();
+ _CleanupSockets();
+
+ if (bTerminateSignalReceived)
+ return false;
+
+ return true;
+}
+
+
+/*****************************
+EventMachine_t::_RunEpollOnce
+*****************************/
+
+void EventMachine_t::_RunEpollOnce()
+{
+ #ifdef HAVE_EPOLL
+ assert (epfd != -1);
+ int s;
+
+ timeval tv = _TimeTilNextEvent();
+
+ #ifdef BUILD_FOR_RUBY
+ int ret = 0;
+
+ #ifdef HAVE_RB_WAIT_FOR_SINGLE_FD
+ if ((ret = rb_wait_for_single_fd(epfd, RB_WAITFD_IN|RB_WAITFD_PRI, &tv)) < 1) {
+ #else
+ fd_set fdreads;
+
+ FD_ZERO(&fdreads);
+ FD_SET(epfd, &fdreads);
+
+ if ((ret = rb_thread_select(epfd + 1, &fdreads, NULL, NULL, &tv)) < 1) {
+ #endif
+ if (ret == -1) {
+ assert(errno != EINVAL);
+ assert(errno != EBADF);
+ }
+ return;
+ }
+
+ TRAP_BEG;
+ s = epoll_wait (epfd, epoll_events, MaxEvents, 0);
+ TRAP_END;
+ #else
+ int duration = 0;
+ duration = duration + (tv.tv_sec * 1000);
+ duration = duration + (tv.tv_usec / 1000);
+ s = epoll_wait (epfd, epoll_events, MaxEvents, duration);
+ #endif
+
+ if (s > 0) {
+ for (int i=0; i < s; i++) {
+ EventableDescriptor *ed = (EventableDescriptor*) epoll_events[i].data.ptr;
+
+ if (ed->IsWatchOnly() && ed->GetSocket() == INVALID_SOCKET)
+ continue;
+
+ assert(ed->GetSocket() != INVALID_SOCKET);
+
+ if (epoll_events[i].events & EPOLLIN)
+ ed->Read();
+ if (epoll_events[i].events & EPOLLOUT)
+ ed->Write();
+ if (epoll_events[i].events & (EPOLLERR | EPOLLHUP))
+ ed->HandleError();
+ }
+ }
+ else if (s < 0) {
+ // epoll_wait can fail on error in a handful of ways.
+ // If this happens, then wait for a little while to avoid busy-looping.
+ // If the error was EINTR, we probably caught SIGCHLD or something,
+ // so keep the wait short.
+ timeval tv = {0, ((errno == EINTR) ? 5 : 50) * 1000};
+ EmSelect (0, NULL, NULL, NULL, &tv);
+ }
+ #else
+ throw std::runtime_error ("epoll is not implemented on this platform");
+ #endif
+}
+
+
+/******************************
+EventMachine_t::_RunKqueueOnce
+******************************/
+
+#ifdef HAVE_KQUEUE
+void EventMachine_t::_RunKqueueOnce()
+{
+ assert (kqfd != -1);
+ int k;
+
+ timeval tv = _TimeTilNextEvent();
+
+ struct timespec ts;
+ ts.tv_sec = tv.tv_sec;
+ ts.tv_nsec = tv.tv_usec * 1000;
+
+ #ifdef BUILD_FOR_RUBY
+ int ret = 0;
+
+ #ifdef HAVE_RB_WAIT_FOR_SINGLE_FD
+ if ((ret = rb_wait_for_single_fd(kqfd, RB_WAITFD_IN|RB_WAITFD_PRI, &tv)) < 1) {
+ #else
+ fd_set fdreads;
+
+ FD_ZERO(&fdreads);
+ FD_SET(kqfd, &fdreads);
+
+ if ((ret = rb_thread_select(kqfd + 1, &fdreads, NULL, NULL, &tv)) < 1) {
+ #endif
+ if (ret == -1) {
+ assert(errno != EINVAL);
+ assert(errno != EBADF);
+ }
+ return;
+ }
+
+ TRAP_BEG;
+ ts.tv_sec = ts.tv_nsec = 0;
+ k = kevent (kqfd, NULL, 0, Karray, MaxEvents, &ts);
+ TRAP_END;
+ #else
+ k = kevent (kqfd, NULL, 0, Karray, MaxEvents, &ts);
+ #endif
+
+ struct kevent *ke = Karray;
+ while (k > 0) {
+ switch (ke->filter)
+ {
+ case EVFILT_VNODE:
+ _HandleKqueueFileEvent (ke);
+ break;
+
+ case EVFILT_PROC:
+ _HandleKqueuePidEvent (ke);
+ break;
+
+ case EVFILT_READ:
+ case EVFILT_WRITE:
+ EventableDescriptor *ed = (EventableDescriptor*) (ke->udata);
+ assert (ed);
+
+ if (ed->IsWatchOnly() && ed->GetSocket() == INVALID_SOCKET)
+ break;
+
+ if (ke->filter == EVFILT_READ)
+ ed->Read();
+ else if (ke->filter == EVFILT_WRITE)
+ ed->Write();
+ else
+ std::cerr << "Discarding unknown kqueue event " << ke->filter << std::endl;
+
+ break;
+ }
+
+ --k;
+ ++ke;
+ }
+
+ // TODO, replace this with rb_thread_blocking_region for 1.9 builds.
+ #ifdef BUILD_FOR_RUBY
+ if (!rb_thread_alone()) {
+ rb_thread_schedule();
+ }
+ #endif
+}
+#else
+void EventMachine_t::_RunKqueueOnce()
+{
+ throw std::runtime_error ("kqueue is not implemented on this platform");
+}
+#endif
+
+
+/*********************************
+EventMachine_t::_TimeTilNextEvent
+*********************************/
+
+timeval EventMachine_t::_TimeTilNextEvent()
+{
+ // 29jul11: Changed calculation base from MyCurrentLoopTime to the
+ // real time. As MyCurrentLoopTime is set at the beginning of an
+ // iteration and this calculation is done at the end, evenmachine
+ // will potentially oversleep by the amount of time the iteration
+ // took to execute.
+ uint64_t next_event = 0;
+ uint64_t current_time = GetRealTime();
+
+ if (!Heartbeats.empty()) {
+ std::multimap<uint64_t,EventableDescriptor*>::iterator heartbeats = Heartbeats.begin();
+ next_event = heartbeats->first;
+ }
+
+ if (!Timers.empty()) {
+ std::multimap<uint64_t,Timer_t>::iterator timers = Timers.begin();
+ if (next_event == 0 || timers->first < next_event)
+ next_event = timers->first;
+ }
+
+ if (!NewDescriptors.empty() || !ModifiedDescriptors.empty()) {
+ next_event = current_time;
+ }
+
+ timeval tv;
+
+ if (NumCloseScheduled > 0 || bTerminateSignalReceived) {
+ tv.tv_sec = tv.tv_usec = 0;
+ } else if (next_event == 0) {
+ tv = Quantum;
+ } else {
+ if (next_event > current_time) {
+ uint64_t duration = next_event - current_time;
+ tv.tv_sec = duration / 1000000;
+ tv.tv_usec = duration % 1000000;
+ } else {
+ tv.tv_sec = tv.tv_usec = 0;
+ }
+ }
+
+ return tv;
+}
+
+/*******************************
+EventMachine_t::_CleanupSockets
+*******************************/
+
+void EventMachine_t::_CleanupSockets()
+{
+ // TODO, rip this out and only delete the descriptors we know have died,
+ // rather than traversing the whole list.
+ // Modified 05Jan08 per suggestions by Chris Heath. It's possible that
+ // an EventableDescriptor will have a descriptor value of -1. That will
+ // happen if EventableDescriptor::Close was called on it. In that case,
+ // don't call epoll_ctl to remove the socket's filters from the epoll set.
+ // According to the epoll docs, this happens automatically when the
+ // descriptor is closed anyway. This is different from the case where
+ // the socket has already been closed but the descriptor in the ED object
+ // hasn't yet been set to INVALID_SOCKET.
+ // In kqueue, closing a descriptor automatically removes its event filters.
+ int i, j;
+ int nSockets = Descriptors.size();
+ for (i=0, j=0; i < nSockets; i++) {
+ EventableDescriptor *ed = Descriptors[i];
+ assert (ed);
+ if (ed->ShouldDelete()) {
+ #ifdef HAVE_EPOLL
+ if (Poller == Poller_Epoll) {
+ assert (epfd != -1);
+ if (ed->GetSocket() != INVALID_SOCKET) {
+ int e = epoll_ctl (epfd, EPOLL_CTL_DEL, ed->GetSocket(), ed->GetEpollEvent());
+ // ENOENT or EBADF are not errors because the socket may be already closed when we get here.
+ if (e && (errno != ENOENT) && (errno != EBADF) && (errno != EPERM)) {
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "unable to delete epoll event: %s", strerror(errno));
+ throw std::runtime_error (buf);
+ }
+ }
+ ModifiedDescriptors.erase(ed);
+ }
+ #endif
+ delete ed;
+ }
+ else
+ Descriptors [j++] = ed;
+ }
+ while ((size_t)j < Descriptors.size())
+ Descriptors.pop_back();
+}
+
+/*********************************
+EventMachine_t::_ModifyEpollEvent
+*********************************/
+
+#ifdef HAVE_EPOLL
+void EventMachine_t::_ModifyEpollEvent (EventableDescriptor *ed)
+{
+ if (Poller == Poller_Epoll) {
+ assert (epfd != -1);
+ assert (ed);
+ assert (ed->GetSocket() != INVALID_SOCKET);
+ int e = epoll_ctl (epfd, EPOLL_CTL_MOD, ed->GetSocket(), ed->GetEpollEvent());
+ if (e) {
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "unable to modify epoll event: %s", strerror(errno));
+ throw std::runtime_error (buf);
+ }
+ }
+}
+#else
+void EventMachine_t::_ModifyEpollEvent (EventableDescriptor *ed UNUSED) { }
+#endif
+
+
+/**************************
+SelectData_t::SelectData_t
+**************************/
+
+SelectData_t::SelectData_t()
+{
+ maxsocket = 0;
+ rb_fd_init (&fdreads);
+ rb_fd_init (&fdwrites);
+ rb_fd_init (&fderrors);
+}
+
+SelectData_t::~SelectData_t()
+{
+ rb_fd_term (&fdreads);
+ rb_fd_term (&fdwrites);
+ rb_fd_term (&fderrors);
+}
+
+#ifdef BUILD_FOR_RUBY
+/*****************
+_SelectDataSelect
+*****************/
+
+#if defined(HAVE_RB_THREAD_BLOCKING_REGION) || defined(HAVE_RB_THREAD_CALL_WITHOUT_GVL)
+static VALUE _SelectDataSelect (void *v)
+{
+ SelectData_t *sd = (SelectData_t*)v;
+ sd->nSockets = rb_fd_select (sd->maxsocket+1, &(sd->fdreads), &(sd->fdwrites), &(sd->fderrors), &(sd->tv));
+ return Qnil;
+}
+#endif
+
+/*********************
+SelectData_t::_Select
+*********************/
+
+int SelectData_t::_Select()
+{
+ #if defined(HAVE_RB_THREAD_CALL_WITHOUT_GVL)
+ // added in ruby 1.9.3
+ rb_thread_call_without_gvl ((void *(*)(void *))_SelectDataSelect, (void*)this, RUBY_UBF_IO, 0);
+ return nSockets;
+ #elif defined(HAVE_TBR)
+ // added in ruby 1.9.1, deprecated in ruby 2.0.0
+ rb_thread_blocking_region (_SelectDataSelect, (void*)this, RUBY_UBF_IO, 0);
+ return nSockets;
+ #else
+ return EmSelect (maxsocket+1, &fdreads, &fdwrites, &fderrors, &tv);
+ #endif
+}
+#endif
+
+void SelectData_t::_Clear()
+{
+ maxsocket = 0;
+ rb_fd_zero (&fdreads);
+ rb_fd_zero (&fdwrites);
+ rb_fd_zero (&fderrors);
+}
+
+/******************************
+EventMachine_t::_RunSelectOnce
+******************************/
+
+void EventMachine_t::_RunSelectOnce()
+{
+ // Crank the event machine once.
+ // If there are no descriptors to process, then sleep
+ // for a few hundred mills to avoid busy-looping.
+ // This is based on a select loop. Alternately provide epoll
+ // if we know we're running on a 2.6 kernel.
+ // epoll will be effective if we provide it as an alternative,
+ // however it has the same problem interoperating with Ruby
+ // threads that select does.
+
+ // Get ready for select()
+ SelectData->_Clear();
+
+ // Always read the loop-breaker reader.
+ // Changed 23Aug06, provisionally implemented for Windows with a UDP socket
+ // running on localhost with a randomly-chosen port. (*Puke*)
+ // Windows has a version of the Unix pipe() library function, but it doesn't
+ // give you back descriptors that are selectable.
+ rb_fd_set (LoopBreakerReader, &(SelectData->fdreads));
+ if (SelectData->maxsocket < LoopBreakerReader)
+ SelectData->maxsocket = LoopBreakerReader;
+
+ // prepare the sockets for reading and writing
+ size_t i;
+ for (i = 0; i < Descriptors.size(); i++) {
+ EventableDescriptor *ed = Descriptors[i];
+ assert (ed);
+ SOCKET sd = ed->GetSocket();
+ if (ed->IsWatchOnly() && sd == INVALID_SOCKET)
+ continue;
+ assert (sd != INVALID_SOCKET);
+
+ if (ed->SelectForRead())
+ rb_fd_set (sd, &(SelectData->fdreads));
+ if (ed->SelectForWrite())
+ rb_fd_set (sd, &(SelectData->fdwrites));
+
+ #ifdef OS_WIN32
+ /* 21Sep09: on windows, a non-blocking connect() that fails does not come up as writable.
+ Instead, it is added to the error set. See http://www.mail-archive.com/openssl-users@openssl.org/msg58500.html
+ */
+ if (ed->IsConnectPending())
+ rb_fd_set (sd, &(SelectData->fderrors));
+ #endif
+
+ if (SelectData->maxsocket < sd)
+ SelectData->maxsocket = sd;
+ }
+
+
+ { // read and write the sockets
+ //timeval tv = {1, 0}; // Solaris fails if the microseconds member is >= 1000000.
+ //timeval tv = Quantum;
+ SelectData->tv = _TimeTilNextEvent();
+ int s = SelectData->_Select();
+ //rb_thread_blocking_region(xxx,(void*)&SelectData,RUBY_UBF_IO,0);
+ //int s = EmSelect (SelectData.maxsocket+1, &(SelectData.fdreads), &(SelectData.fdwrites), NULL, &(SelectData.tv));
+ //int s = SelectData.nSockets;
+ if (s > 0) {
+ /* Changed 01Jun07. We used to handle the Loop-breaker right here.
+ * Now we do it AFTER all the regular descriptors. There's an
+ * incredibly important and subtle reason for this. Code on
+ * loop breakers is sometimes used to cause the reactor core to
+ * cycle (for example, to allow outbound network buffers to drain).
+ * If a loop-breaker handler reschedules itself (say, after determining
+ * that the write buffers are still too full), then it will execute
+ * IMMEDIATELY if _ReadLoopBreaker is done here instead of after
+ * the other descriptors are processed. That defeats the whole purpose.
+ */
+ for (i=0; i < Descriptors.size(); i++) {
+ EventableDescriptor *ed = Descriptors[i];
+ assert (ed);
+ SOCKET sd = ed->GetSocket();
+ if (ed->IsWatchOnly() && sd == INVALID_SOCKET)
+ continue;
+ assert (sd != INVALID_SOCKET);
+
+ if (rb_fd_isset (sd, &(SelectData->fdwrites))) {
+ // Double-check SelectForWrite() still returns true. If not, one of the callbacks must have
+ // modified some value since we checked SelectForWrite() earlier in this method.
+ if (ed->SelectForWrite())
+ ed->Write();
+ }
+ if (rb_fd_isset (sd, &(SelectData->fdreads)))
+ ed->Read();
+ if (rb_fd_isset (sd, &(SelectData->fderrors)))
+ ed->HandleError();
+ }
+
+ if (rb_fd_isset (LoopBreakerReader, &(SelectData->fdreads)))
+ _ReadLoopBreaker();
+ }
+ else if (s < 0) {
+ switch (errno) {
+ case EBADF:
+ _CleanBadDescriptors();
+ break;
+ case EINVAL:
+ throw std::runtime_error ("Somehow EM passed an invalid nfds or invalid timeout to select(2), please report this!");
+ break;
+ default:
+ // select can fail on error in a handful of ways.
+ // If this happens, then wait for a little while to avoid busy-looping.
+ // If the error was EINTR, we probably caught SIGCHLD or something,
+ // so keep the wait short.
+ timeval tv = {0, ((errno == EINTR) ? 5 : 50) * 1000};
+ EmSelect (0, NULL, NULL, NULL, &tv);
+ }
+ }
+ }
+}
+
+void EventMachine_t::_CleanBadDescriptors()
+{
+ size_t i;
+
+ for (i = 0; i < Descriptors.size(); i++) {
+ EventableDescriptor *ed = Descriptors[i];
+ if (ed->ShouldDelete())
+ continue;
+
+ SOCKET sd = ed->GetSocket();
+
+ struct timeval tv;
+ tv.tv_sec = 0;
+ tv.tv_usec = 0;
+
+ rb_fdset_t fds;
+ rb_fd_init(&fds);
+ rb_fd_set(sd, &fds);
+
+ int ret = rb_fd_select(sd + 1, &fds, NULL, NULL, &tv);
+ rb_fd_term(&fds);
+
+ if (ret == -1) {
+ if (errno == EBADF)
+ ed->ScheduleClose(false);
+ }
+ }
+}
+
+/********************************
+EventMachine_t::_ReadLoopBreaker
+********************************/
+
+void EventMachine_t::_ReadLoopBreaker()
+{
+ /* The loop breaker has selected readable.
+ * Read it ONCE (it may block if we try to read it twice)
+ * and send a loop-break event back to user code.
+ */
+ char buffer [1024];
+ (void)read (LoopBreakerReader, buffer, sizeof(buffer));
+ if (EventCallback)
+ (*EventCallback)(0, EM_LOOPBREAK_SIGNAL, "", 0);
+}
+
+
+/**************************
+EventMachine_t::_RunTimers
+**************************/
+
+void EventMachine_t::_RunTimers()
+{
+ // These are caller-defined timer handlers.
+ // We rely on the fact that multimaps sort by their keys to avoid
+ // inspecting the whole list every time we come here.
+ // Just keep inspecting and processing the list head until we hit
+ // one that hasn't expired yet.
+
+ while (true) {
+ std::multimap<uint64_t,Timer_t>::iterator i = Timers.begin();
+ if (i == Timers.end())
+ break;
+ if (i->first > MyCurrentLoopTime)
+ break;
+ if (EventCallback)
+ (*EventCallback) (0, EM_TIMER_FIRED, NULL, i->second.GetBinding());
+ Timers.erase (i);
+ }
+}
+
+
+
+/***********************************
+EventMachine_t::InstallOneshotTimer
+***********************************/
+
+const uintptr_t EventMachine_t::InstallOneshotTimer (uint64_t milliseconds)
+{
+ if (Timers.size() > MaxOutstandingTimers)
+ return false;
+
+ uint64_t fire_at = GetRealTime();
+ fire_at += ((uint64_t)milliseconds) * 1000LL;
+
+ Timer_t t;
+ #ifndef HAVE_MAKE_PAIR
+ std::multimap<uint64_t,Timer_t>::iterator i = Timers.insert (std::multimap<uint64_t,Timer_t>::value_type (fire_at, t));
+ #else
+ std::multimap<uint64_t,Timer_t>::iterator i = Timers.insert (std::make_pair (fire_at, t));
+ #endif
+ return i->second.GetBinding();
+}
+
+
+/*******************************
+EventMachine_t::ConnectToServer
+*******************************/
+
+const uintptr_t EventMachine_t::ConnectToServer (const char *bind_addr, int bind_port, const char *server, int port)
+{
+ /* We want to spend no more than a few seconds waiting for a connection
+ * to a remote host. So we use a nonblocking connect.
+ * Linux disobeys the usual rules for nonblocking connects.
+ * Per Stevens (UNP p.410), you expect a nonblocking connect to select
+ * both readable and writable on error, and not to return EINPROGRESS
+ * if the connect can be fulfilled immediately. Linux violates both
+ * of these expectations.
+ * Any kind of nonblocking connect on Linux returns EINPROGRESS.
+ * The socket will then return writable when the disposition of the
+ * connect is known, but it will not also be readable in case of
+ * error! Weirdly, it will be readable in case there is data to read!!!
+ * (Which can happen with protocols like SSH and SMTP.)
+ * I suppose if you were so inclined you could consider this logical,
+ * but it's not the way Unix has historically done it.
+ * So we ignore the readable flag and read getsockopt to see if there
+ * was an error connecting. A select timeout works as expected.
+ * In regard to getsockopt: Linux does the Berkeley-style thing,
+ * not the Solaris-style, and returns zero with the error code in
+ * the error parameter.
+ * Return the binding-text of the newly-created pending connection,
+ * or NULL if there was a problem.
+ */
+
+ if (!server || !*server || !port)
+ throw std::runtime_error ("invalid server or port");
+
+ struct sockaddr_storage bind_as;
+ size_t bind_as_len = sizeof bind_as;
+ int gai = name2address (server, port, SOCK_STREAM, (struct sockaddr *)&bind_as, &bind_as_len);
+ if (gai != 0) {
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "unable to resolve address: %s", gai_strerror(gai));
+ throw std::runtime_error (buf);
+ }
+
+ SOCKET sd = EmSocket (bind_as.ss_family, SOCK_STREAM, 0);
+ if (sd == INVALID_SOCKET) {
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "unable to create new socket: %s", strerror(errno));
+ throw std::runtime_error (buf);
+ }
+
+ // From here on, ALL error returns must close the socket.
+ // Set the new socket nonblocking.
+ if (!SetSocketNonblocking (sd)) {
+ close (sd);
+ throw std::runtime_error ("unable to set socket as non-blocking");
+ }
+ // Disable slow-start (Nagle algorithm).
+ int one = 1;
+ setsockopt (sd, IPPROTO_TCP, TCP_NODELAY, (char*) &one, sizeof(one));
+ // Set reuseaddr to improve performance on restarts
+ setsockopt (sd, SOL_SOCKET, SO_REUSEADDR, (char*) &one, sizeof(one));
+
+ if (bind_addr) {
+ struct sockaddr_storage bind_to;
+ size_t bind_to_len = sizeof bind_to;
+ gai = name2address (bind_addr, bind_port, SOCK_STREAM, (struct sockaddr *)&bind_to, &bind_to_len);
+ if (gai != 0) {
+ close (sd);
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "invalid bind address: %s", gai_strerror(gai));
+ throw std::runtime_error (buf);
+ }
+ if (bind (sd, (struct sockaddr *)&bind_to, bind_to_len) < 0) {
+ close (sd);
+ throw std::runtime_error ("couldn't bind to address");
+ }
+ }
+
+ uintptr_t out = 0;
+
+ #ifdef OS_UNIX
+ int e_reason = 0;
+ if (connect (sd, (struct sockaddr *)&bind_as, bind_as_len) == 0) {
+ // This is a connect success, which Linux appears
+ // never to give when the socket is nonblocking,
+ // even if the connection is intramachine or to
+ // localhost.
+
+ /* Changed this branch 08Aug06. Evidently some kernels
+ * (FreeBSD for example) will actually return success from
+ * a nonblocking connect. This is a pretty simple case,
+ * just set up the new connection and clear the pending flag.
+ * Thanks to Chris Ochs for helping track this down.
+ * This branch never gets taken on Linux or (oddly) OSX.
+ * The original behavior was to throw an unimplemented,
+ * which the user saw as a fatal exception. Very unfriendly.
+ *
+ * Tweaked 10Aug06. Even though the connect disposition is
+ * known, we still set the connect-pending flag. That way
+ * some needed initialization will happen in the ConnectionDescriptor.
+ * (To wit, the ConnectionCompleted event gets sent to the client.)
+ */
+ ConnectionDescriptor *cd = new ConnectionDescriptor (sd, this);
+ if (!cd)
+ throw std::runtime_error ("no connection allocated");
+ cd->SetConnectPending (true);
+ Add (cd);
+ out = cd->GetBinding();
+ }
+ else if (errno == EINPROGRESS) {
+ // Errno will generally always be EINPROGRESS, but on Linux
+ // we have to look at getsockopt to be sure what really happened.
+ int error = 0;
+ socklen_t len;
+ len = sizeof(error);
+ int o = getsockopt (sd, SOL_SOCKET, SO_ERROR, &error, &len);
+ if ((o == 0) && (error == 0)) {
+ // Here, there's no disposition.
+ // Put the connection on the stack and wait for it to complete
+ // or time out.
+ ConnectionDescriptor *cd = new ConnectionDescriptor (sd, this);
+ if (!cd)
+ throw std::runtime_error ("no connection allocated");
+ cd->SetConnectPending (true);
+ Add (cd);
+ out = cd->GetBinding();
+ } else {
+ // Fall through to the !out case below.
+ e_reason = error;
+ }
+ }
+ else {
+ // The error from connect was something other then EINPROGRESS (EHOSTDOWN, etc).
+ // Fall through to the !out case below
+ e_reason = errno;
+ }
+
+ if (!out) {
+ /* This could be connection refused or some such thing.
+ * We will come here on Linux if a localhost connection fails.
+ * Changed 16Jul06: Originally this branch was a no-op, and
+ * we'd drop down to the end of the method, close the socket,
+ * and return NULL, which would cause the caller to GET A
+ * FATAL EXCEPTION. Now we keep the socket around but schedule an
+ * immediate close on it, so the caller will get a close-event
+ * scheduled on it. This was only an issue for localhost connections
+ * to non-listening ports. We may eventually need to revise this
+ * revised behavior, in case it causes problems like making it hard
+ * for people to know that a failure occurred.
+ */
+ ConnectionDescriptor *cd = new ConnectionDescriptor (sd, this);
+ if (!cd)
+ throw std::runtime_error ("no connection allocated");
+ cd->SetUnbindReasonCode (e_reason);
+ cd->ScheduleClose (false);
+ Add (cd);
+ out = cd->GetBinding();
+ }
+ #endif
+
+ #ifdef OS_WIN32
+ if (connect (sd, (struct sockaddr *)&bind_as, bind_as_len) == 0) {
+ // This is a connect success, which Windows appears
+ // never to give when the socket is nonblocking,
+ // even if the connection is intramachine or to
+ // localhost.
+ throw std::runtime_error ("unimplemented");
+ }
+ else if (WSAGetLastError() == WSAEWOULDBLOCK) {
+ // Here, there's no disposition.
+ // Windows appears not to surface refused connections or
+ // such stuff at this point.
+ // Put the connection on the stack and wait for it to complete
+ // or time out.
+ ConnectionDescriptor *cd = new ConnectionDescriptor (sd, this);
+ if (!cd)
+ throw std::runtime_error ("no connection allocated");
+ cd->SetConnectPending (true);
+ Add (cd);
+ out = cd->GetBinding();
+ }
+ else {
+ // The error from connect was something other then WSAEWOULDBLOCK.
+ }
+
+ #endif
+
+ if (!out)
+ close (sd);
+ return out;
+}
+
+/***********************************
+EventMachine_t::ConnectToUnixServer
+***********************************/
+
+#ifdef OS_UNIX
+const uintptr_t EventMachine_t::ConnectToUnixServer (const char *server)
+{
+ /* Connect to a Unix-domain server, which by definition is running
+ * on the same host.
+ * There is no meaningful implementation on Windows.
+ * There's no need to do a nonblocking connect, since the connection
+ * is always local and can always be fulfilled immediately.
+ */
+
+ uintptr_t out = 0;
+
+ if (!server || !*server)
+ return 0;
+
+ sockaddr_un pun;
+ memset (&pun, 0, sizeof(pun));
+ pun.sun_family = AF_LOCAL;
+
+ // You ordinarily expect the server name field to be at least 1024 bytes long,
+ // but on Linux it can be MUCH shorter.
+ if (strlen(server) >= sizeof(pun.sun_path))
+ throw std::runtime_error ("unix-domain server name is too long");
+
+
+ strcpy (pun.sun_path, server);
+
+ SOCKET fd = EmSocket (AF_LOCAL, SOCK_STREAM, 0);
+ if (fd == INVALID_SOCKET)
+ return 0;
+
+ // From here on, ALL error returns must close the socket.
+ // NOTE: At this point, the socket is still a blocking socket.
+ if (connect (fd, (struct sockaddr*)&pun, sizeof(pun)) != 0) {
+ close (fd);
+ return 0;
+ }
+
+ // Set the newly-connected socket nonblocking.
+ if (!SetSocketNonblocking (fd)) {
+ close (fd);
+ return 0;
+ }
+
+ // Set up a connection descriptor and add it to the event-machine.
+ // Observe, even though we know the connection status is connect-success,
+ // we still set the "pending" flag, so some needed initializations take
+ // place.
+ ConnectionDescriptor *cd = new ConnectionDescriptor (fd, this);
+ if (!cd)
+ throw std::runtime_error ("no connection allocated");
+ cd->SetConnectPending (true);
+ Add (cd);
+ out = cd->GetBinding();
+
+ if (!out)
+ close (fd);
+
+ return out;
+}
+#else
+const uintptr_t EventMachine_t::ConnectToUnixServer (const char *server UNUSED)
+{
+ throw std::runtime_error ("unix-domain connection unavailable on this platform");
+}
+#endif
+
+/************************
+EventMachine_t::AttachFD
+************************/
+
+const uintptr_t EventMachine_t::AttachFD (SOCKET fd, bool watch_mode)
+{
+ #ifdef OS_UNIX
+ if (fcntl(fd, F_GETFL, 0) < 0) {
+ if (errno) {
+ throw std::runtime_error (strerror(errno));
+ } else {
+ throw std::runtime_error ("invalid file descriptor");
+ }
+ }
+ #endif
+
+ #ifdef OS_WIN32
+ // TODO: add better check for invalid file descriptors (see ioctlsocket or getsockopt)
+ if (fd == INVALID_SOCKET)
+ throw std::runtime_error ("invalid file descriptor");
+ #endif
+
+ {// Check for duplicate descriptors
+ size_t i;
+ for (i = 0; i < Descriptors.size(); i++) {
+ EventableDescriptor *ed = Descriptors[i];
+ assert (ed);
+ if (ed->GetSocket() == fd)
+ throw std::runtime_error ("adding existing descriptor");
+ }
+
+ for (i = 0; i < NewDescriptors.size(); i++) {
+ EventableDescriptor *ed = NewDescriptors[i];
+ assert (ed);
+ if (ed->GetSocket() == fd)
+ throw std::runtime_error ("adding existing new descriptor");
+ }
+ }
+
+ if (!watch_mode)
+ SetSocketNonblocking(fd);
+
+ ConnectionDescriptor *cd = new ConnectionDescriptor (fd, this);
+ if (!cd)
+ throw std::runtime_error ("no connection allocated");
+
+ cd->SetAttached(true);
+ cd->SetWatchOnly(watch_mode);
+ cd->SetConnectPending (false);
+
+ Add (cd);
+
+ const uintptr_t out = cd->GetBinding();
+ return out;
+}
+
+/************************
+EventMachine_t::DetachFD
+************************/
+
+int EventMachine_t::DetachFD (EventableDescriptor *ed)
+{
+ if (!ed)
+ throw std::runtime_error ("detaching bad descriptor");
+
+ SOCKET fd = ed->GetSocket();
+
+ #ifdef HAVE_EPOLL
+ if (Poller == Poller_Epoll) {
+ if (ed->GetSocket() != INVALID_SOCKET) {
+ assert (epfd != -1);
+ int e = epoll_ctl (epfd, EPOLL_CTL_DEL, ed->GetSocket(), ed->GetEpollEvent());
+ // ENOENT or EBADF are not errors because the socket may be already closed when we get here.
+ if (e && (errno != ENOENT) && (errno != EBADF)) {
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "unable to delete epoll event: %s", strerror(errno));
+ throw std::runtime_error (buf);
+ }
+ }
+ }
+ #endif
+
+ #ifdef HAVE_KQUEUE
+ if (Poller == Poller_Kqueue) {
+ // remove any read/write events for this fd
+ struct kevent k;
+#ifdef __NetBSD__
+ EV_SET (&k, ed->GetSocket(), EVFILT_READ | EVFILT_WRITE, EV_DELETE, 0, 0, (intptr_t)ed);
+#else
+ EV_SET (&k, ed->GetSocket(), EVFILT_READ | EVFILT_WRITE, EV_DELETE, 0, 0, ed);
+#endif
+ int t = kevent (kqfd, &k, 1, NULL, 0, NULL);
+ if (t < 0 && (errno != ENOENT) && (errno != EBADF)) {
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "unable to delete kqueue event: %s", strerror(errno));
+ throw std::runtime_error (buf);
+ }
+ }
+ #endif
+
+ // Prevent the descriptor from being modified, in case DetachFD was called from a timer or next_tick
+ ModifiedDescriptors.erase (ed);
+
+ // Prevent the descriptor from being added, in case DetachFD was called in the same tick as AttachFD
+ for (size_t i = 0; i < NewDescriptors.size(); i++) {
+ if (ed == NewDescriptors[i]) {
+ NewDescriptors.erase(NewDescriptors.begin() + i);
+ break;
+ }
+ }
+
+ // Set MySocket = INVALID_SOCKET so ShouldDelete() is true (and the descriptor gets deleted and removed),
+ // and also to prevent anyone from calling close() on the detached fd
+ ed->SetSocketInvalid();
+
+ return fd;
+}
+
+/************
+name2address
+************/
+
+int EventMachine_t::name2address (const char *server, int port, int socktype, struct sockaddr *addr, size_t *addr_len)
+{
+ if (!server || !*server)
+ server = "0.0.0.0";
+
+ struct addrinfo *ai;
+ struct addrinfo hints;
+ memset (&hints, 0, sizeof(hints));
+ hints.ai_socktype = socktype;
+ hints.ai_family = AF_UNSPEC;
+ hints.ai_flags = AI_NUMERICSERV | AI_ADDRCONFIG;
+
+ char portstr[12];
+ snprintf(portstr, sizeof(portstr), "%u", port);
+
+ int gai = getaddrinfo (server, portstr, &hints, &ai);
+ if (gai == 0) {
+ assert (ai->ai_addrlen <= *addr_len);
+ memcpy (addr, ai->ai_addr, ai->ai_addrlen);
+ *addr_len = ai->ai_addrlen;
+ freeaddrinfo(ai);
+ }
+
+ return gai;
+}
+
+
+/*******************************
+EventMachine_t::CreateTcpServer
+*******************************/
+
+const uintptr_t EventMachine_t::CreateTcpServer (const char *server, int port)
+{
+ /* Create a TCP-acceptor (server) socket and add it to the event machine.
+ * Return the binding of the new acceptor to the caller.
+ * This binding will be referenced when the new acceptor sends events
+ * to indicate accepted connections.
+ */
+
+
+ struct sockaddr_storage bind_here;
+ size_t bind_here_len = sizeof bind_here;
+ if (0 != name2address (server, port, SOCK_STREAM, (struct sockaddr *)&bind_here, &bind_here_len))
+ return 0;
+
+ SOCKET sd_accept = EmSocket (bind_here.ss_family, SOCK_STREAM, 0);
+ if (sd_accept == INVALID_SOCKET) {
+ goto fail;
+ }
+
+ { // set reuseaddr to improve performance on restarts.
+ int oval = 1;
+ if (setsockopt (sd_accept, SOL_SOCKET, SO_REUSEADDR, (char*)&oval, sizeof(oval)) < 0) {
+ //__warning ("setsockopt failed while creating listener","");
+ goto fail;
+ }
+ }
+
+ { // set CLOEXEC. Only makes sense on Unix
+ #ifdef OS_UNIX
+ int cloexec = fcntl (sd_accept, F_GETFD, 0);
+ assert (cloexec >= 0);
+ cloexec |= FD_CLOEXEC;
+ fcntl (sd_accept, F_SETFD, cloexec);
+ #endif
+ }
+
+
+ if (bind (sd_accept, (struct sockaddr *)&bind_here, bind_here_len)) {
+ //__warning ("binding failed");
+ goto fail;
+ }
+
+ if (listen (sd_accept, 100)) {
+ //__warning ("listen failed");
+ goto fail;
+ }
+
+ return AttachSD(sd_accept);
+
+ fail:
+ if (sd_accept != INVALID_SOCKET)
+ close (sd_accept);
+ return 0;
+}
+
+
+/**********************************
+EventMachine_t::OpenDatagramSocket
+**********************************/
+
+const uintptr_t EventMachine_t::OpenDatagramSocket (const char *address, int port)
+{
+ uintptr_t output_binding = 0;
+
+ struct sockaddr_storage bind_here;
+ size_t bind_here_len = sizeof bind_here;
+ if (0 != name2address (address, port, SOCK_DGRAM, (struct sockaddr *)&bind_here, &bind_here_len))
+ return 0;
+
+ // from here on, early returns must close the socket!
+ SOCKET sd = EmSocket (bind_here.ss_family, SOCK_DGRAM, 0);
+ if (sd == INVALID_SOCKET)
+ goto fail;
+
+ { // set the SO_REUSEADDR on the socket before we bind, otherwise it won't work for a second one
+ int oval = 1;
+ if (setsockopt (sd, SOL_SOCKET, SO_REUSEADDR, (char*)&oval, sizeof(oval)) < 0)
+ goto fail;
+ }
+
+ // Set the new socket nonblocking.
+ if (!SetSocketNonblocking (sd))
+ goto fail;
+
+ if (bind (sd, (struct sockaddr *)&bind_here, bind_here_len) != 0)
+ goto fail;
+
+ { // Looking good.
+ DatagramDescriptor *ds = new DatagramDescriptor (sd, this);
+ if (!ds)
+ throw std::runtime_error ("unable to allocate datagram-socket");
+ Add (ds);
+ output_binding = ds->GetBinding();
+ }
+
+ return output_binding;
+
+ fail:
+ if (sd != INVALID_SOCKET)
+ close (sd);
+ return 0;
+}
+
+
+
+/*******************
+EventMachine_t::Add
+*******************/
+
+void EventMachine_t::Add (EventableDescriptor *ed)
+{
+ if (!ed)
+ throw std::runtime_error ("added bad descriptor");
+ ed->SetEventCallback (EventCallback);
+ NewDescriptors.push_back (ed);
+}
+
+
+/*******************************
+EventMachine_t::ArmKqueueWriter
+*******************************/
+
+#ifdef HAVE_KQUEUE
+void EventMachine_t::ArmKqueueWriter (EventableDescriptor *ed)
+{
+ if (Poller == Poller_Kqueue) {
+ if (!ed)
+ throw std::runtime_error ("added bad descriptor");
+ struct kevent k;
+#ifdef __NetBSD__
+ EV_SET (&k, ed->GetSocket(), EVFILT_WRITE, EV_ADD | EV_ONESHOT, 0, 0, (intptr_t)ed);
+#else
+ EV_SET (&k, ed->GetSocket(), EVFILT_WRITE, EV_ADD | EV_ONESHOT, 0, 0, ed);
+#endif
+ int t = kevent (kqfd, &k, 1, NULL, 0, NULL);
+ if (t < 0) {
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "arm kqueue writer failed on %d: %s", ed->GetSocket(), strerror(errno));
+ throw std::runtime_error (buf);
+ }
+ }
+}
+#else
+void EventMachine_t::ArmKqueueWriter (EventableDescriptor *ed UNUSED) { }
+#endif
+
+/*******************************
+EventMachine_t::ArmKqueueReader
+*******************************/
+
+#ifdef HAVE_KQUEUE
+void EventMachine_t::ArmKqueueReader (EventableDescriptor *ed)
+{
+ if (Poller == Poller_Kqueue) {
+ if (!ed)
+ throw std::runtime_error ("added bad descriptor");
+ struct kevent k;
+#ifdef __NetBSD__
+ EV_SET (&k, ed->GetSocket(), EVFILT_READ, EV_ADD, 0, 0, (intptr_t)ed);
+#else
+ EV_SET (&k, ed->GetSocket(), EVFILT_READ, EV_ADD, 0, 0, ed);
+#endif
+ int t = kevent (kqfd, &k, 1, NULL, 0, NULL);
+ if (t < 0) {
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "arm kqueue reader failed on %d: %s", ed->GetSocket(), strerror(errno));
+ throw std::runtime_error (buf);
+ }
+ }
+}
+#else
+void EventMachine_t::ArmKqueueReader (EventableDescriptor *ed UNUSED) { }
+#endif
+
+/**********************************
+EventMachine_t::_AddNewDescriptors
+**********************************/
+
+void EventMachine_t::_AddNewDescriptors()
+{
+ /* Avoid adding descriptors to the main descriptor list
+ * while we're actually traversing the list.
+ * Any descriptors that are added as a result of processing timers
+ * or acceptors should go on a temporary queue and then added
+ * while we're not traversing the main list.
+ * Also, it (rarely) happens that a newly-created descriptor
+ * is immediately scheduled to close. It might be a good
+ * idea not to bother scheduling these for I/O but if
+ * we do that, we might bypass some important processing.
+ */
+
+ for (size_t i = 0; i < NewDescriptors.size(); i++) {
+ EventableDescriptor *ed = NewDescriptors[i];
+ if (ed == NULL)
+ throw std::runtime_error ("adding bad descriptor");
+
+ #if HAVE_EPOLL
+ if (Poller == Poller_Epoll) {
+ assert (epfd != -1);
+ int e = epoll_ctl (epfd, EPOLL_CTL_ADD, ed->GetSocket(), ed->GetEpollEvent());
+ if (e) {
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "unable to add new descriptor: %s", strerror(errno));
+ throw std::runtime_error (buf);
+ }
+ }
+ #endif
+
+ #if HAVE_KQUEUE
+ /*
+ if (Poller == Poller_Kqueue) {
+ // INCOMPLETE. Some descriptors don't want to be readable.
+ assert (kqfd != -1);
+ struct kevent k;
+#ifdef __NetBSD__
+ EV_SET (&k, ed->GetSocket(), EVFILT_READ, EV_ADD, 0, 0, (intptr_t)ed);
+#else
+ EV_SET (&k, ed->GetSocket(), EVFILT_READ, EV_ADD, 0, 0, ed);
+#endif
+ int t = kevent (kqfd, &k, 1, NULL, 0, NULL);
+ assert (t == 0);
+ }
+ */
+ #endif
+
+ QueueHeartbeat(ed);
+ Descriptors.push_back (ed);
+ }
+ NewDescriptors.clear();
+}
+
+
+/**********************************
+EventMachine_t::_ModifyDescriptors
+**********************************/
+
+void EventMachine_t::_ModifyDescriptors()
+{
+ /* For implementations which don't level check every descriptor on
+ * every pass through the machine, as select does.
+ * If we're not selecting, then descriptors need a way to signal to the
+ * machine that their readable or writable status has changed.
+ * That's what the ::Modify call is for. We do it this way to avoid
+ * modifying descriptors during the loop traversal, where it can easily
+ * happen that an object (like a UDP socket) gets data written on it by
+ * the application during #post_init. That would take place BEFORE the
+ * descriptor even gets added to the epoll descriptor, so the modify
+ * operation will crash messily.
+ * Another really messy possibility is for a descriptor to put itself
+ * on the Modified list, and then get deleted before we get here.
+ * Remember, deletes happen after the I/O traversal and before the
+ * next pass through here. So we have to make sure when we delete a
+ * descriptor to remove it from the Modified list.
+ */
+
+ #ifdef HAVE_EPOLL
+ if (Poller == Poller_Epoll) {
+ std::set<EventableDescriptor*>::iterator i = ModifiedDescriptors.begin();
+ while (i != ModifiedDescriptors.end()) {
+ assert (*i);
+ _ModifyEpollEvent (*i);
+ ++i;
+ }
+ }
+ #endif
+
+ #ifdef HAVE_KQUEUE
+ if (Poller == Poller_Kqueue) {
+ std::set<EventableDescriptor*>::iterator i = ModifiedDescriptors.begin();
+ while (i != ModifiedDescriptors.end()) {
+ assert (*i);
+ if ((*i)->GetKqueueArmWrite())
+ ArmKqueueWriter (*i);
+ ++i;
+ }
+ }
+ #endif
+
+ ModifiedDescriptors.clear();
+}
+
+
+/**********************
+EventMachine_t::Modify
+**********************/
+
+void EventMachine_t::Modify (EventableDescriptor *ed)
+{
+ if (!ed)
+ throw std::runtime_error ("modified bad descriptor");
+ ModifiedDescriptors.insert (ed);
+}
+
+
+/***********************
+EventMachine_t::Deregister
+***********************/
+
+void EventMachine_t::Deregister (EventableDescriptor *ed)
+{
+ if (!ed)
+ throw std::runtime_error ("modified bad descriptor");
+ #ifdef HAVE_EPOLL
+ // cut/paste from _CleanupSockets(). The error handling could be
+ // refactored out of there, but it is cut/paste all over the
+ // file already.
+ if (Poller == Poller_Epoll) {
+ assert (epfd != -1);
+ assert (ed->GetSocket() != INVALID_SOCKET);
+ int e = epoll_ctl (epfd, EPOLL_CTL_DEL, ed->GetSocket(), ed->GetEpollEvent());
+ // ENOENT or EBADF are not errors because the socket may be already closed when we get here.
+ if (e && (errno != ENOENT) && (errno != EBADF) && (errno != EPERM)) {
+ char buf [200];
+ snprintf (buf, sizeof(buf)-1, "unable to delete epoll event: %s", strerror(errno));
+ throw std::runtime_error (buf);
+ }
+ ModifiedDescriptors.erase(ed);
+ }
+ #endif
+
+ #ifdef HAVE_KQUEUE
+ if (Poller == Poller_Kqueue) {
+ assert (ed->GetSocket() != INVALID_SOCKET);
+
+ ModifiedDescriptors.erase(ed);
+ }
+ #endif
+}
+
+
+/**************************************
+EventMachine_t::CreateUnixDomainServer
+**************************************/
+
+#ifdef OS_UNIX
+const uintptr_t EventMachine_t::CreateUnixDomainServer (const char *filename)
+{
+ /* Create a UNIX-domain acceptor (server) socket and add it to the event machine.
+ * Return the binding of the new acceptor to the caller.
+ * This binding will be referenced when the new acceptor sends events
+ * to indicate accepted connections.
+ * THERE IS NO MEANINGFUL IMPLEMENTATION ON WINDOWS.
+ */
+
+ struct sockaddr_un s_sun;
+
+ SOCKET sd_accept = EmSocket (AF_LOCAL, SOCK_STREAM, 0);
+ if (sd_accept == INVALID_SOCKET) {
+ goto fail;
+ }
+
+ if (!filename || !*filename)
+ goto fail;
+ unlink (filename);
+
+ bzero (&s_sun, sizeof(s_sun));
+ s_sun.sun_family = AF_LOCAL;
+ strncpy (s_sun.sun_path, filename, sizeof(s_sun.sun_path)-1);
+
+ // don't bother with reuseaddr for a local socket.
+
+ { // set CLOEXEC. Only makes sense on Unix
+ #ifdef OS_UNIX
+ int cloexec = fcntl (sd_accept, F_GETFD, 0);
+ assert (cloexec >= 0);
+ cloexec |= FD_CLOEXEC;
+ fcntl (sd_accept, F_SETFD, cloexec);
+ #endif
+ }
+
+ if (bind (sd_accept, (struct sockaddr*)&s_sun, sizeof(s_sun))) {
+ //__warning ("binding failed");
+ goto fail;
+ }
+
+ if (listen (sd_accept, 100)) {
+ //__warning ("listen failed");
+ goto fail;
+ }
+
+ return AttachSD(sd_accept);
+
+ fail:
+ if (sd_accept != INVALID_SOCKET)
+ close (sd_accept);
+ return 0;
+}
+#else
+const uintptr_t EventMachine_t::CreateUnixDomainServer (const char *filename UNUSED)
+{
+ throw std::runtime_error ("unix-domain server unavailable on this platform");
+}
+#endif
+
+
+/**************************************
+EventMachine_t::AttachSD
+**************************************/
+
+const uintptr_t EventMachine_t::AttachSD (SOCKET sd_accept)
+{
+ uintptr_t output_binding = 0;
+
+ {
+ // Set the acceptor non-blocking.
+ // THIS IS CRUCIALLY IMPORTANT because we read it in a select loop.
+ if (!SetSocketNonblocking (sd_accept)) {
+ //int val = fcntl (sd_accept, F_GETFL, 0);
+ //if (fcntl (sd_accept, F_SETFL, val | O_NONBLOCK) == -1) {
+ goto fail;
+ }
+ }
+
+ { // Looking good.
+ AcceptorDescriptor *ad = new AcceptorDescriptor (sd_accept, this);
+ if (!ad)
+ throw std::runtime_error ("unable to allocate acceptor");
+ Add (ad);
+ output_binding = ad->GetBinding();
+ }
+
+ return output_binding;
+
+ fail:
+ if (sd_accept != INVALID_SOCKET)
+ close (sd_accept);
+ return 0;
+}
+
+
+/**************************
+EventMachine_t::Socketpair
+**************************/
+
+#ifdef OS_UNIX
+const uintptr_t EventMachine_t::Socketpair (char * const * cmd_strings)
+{
+ // Make sure the incoming array of command strings is sane.
+ if (!cmd_strings)
+ return 0;
+ int j;
+ for (j=0; j < 2048 && cmd_strings[j]; j++)
+ ;
+ if ((j==0) || (j==2048))
+ return 0;
+
+ uintptr_t output_binding = 0;
+
+ int sv[2];
+ if (socketpair (AF_LOCAL, SOCK_STREAM, 0, sv) < 0)
+ return 0;
+ // from here, all early returns must close the pair of sockets.
+
+ // Set the parent side of the socketpair nonblocking.
+ // We don't care about the child side, and most child processes will expect their
+ // stdout to be blocking. Thanks to Duane Johnson and Bill Kelly for pointing this out.
+ // Obviously DON'T set CLOEXEC.
+ if (!SetSocketNonblocking (sv[0])) {
+ close (sv[0]);
+ close (sv[1]);
+ return 0;
+ }
+
+ pid_t f = fork();
+ if (f > 0) {
+ close (sv[1]);
+ PipeDescriptor *pd = new PipeDescriptor (sv[0], f, this);
+ if (!pd)
+ throw std::runtime_error ("unable to allocate pipe");
+ Add (pd);
+ output_binding = pd->GetBinding();
+ }
+ else if (f == 0) {
+ close (sv[0]);
+ dup2 (sv[1], STDIN_FILENO);
+ close (sv[1]);
+ dup2 (STDIN_FILENO, STDOUT_FILENO);
+ execvp (cmd_strings[0], cmd_strings+1);
+ exit (-1); // end the child process if the exec doesn't work.
+ }
+ else
+ throw std::runtime_error ("no fork");
+
+ return output_binding;
+}
+#else
+const uintptr_t EventMachine_t::Socketpair (char * const * cmd_strings UNUSED)
+{
+ throw std::runtime_error ("socketpair is currently unavailable on this platform");
+}
+#endif
+
+
+
+/****************************
+EventMachine_t::OpenKeyboard
+****************************/
+
+const uintptr_t EventMachine_t::OpenKeyboard()
+{
+ KeyboardDescriptor *kd = new KeyboardDescriptor (this);
+ if (!kd)
+ throw std::runtime_error ("no keyboard-object allocated");
+ Add (kd);
+ return kd->GetBinding();
+}
+
+
+/**********************************
+EventMachine_t::GetConnectionCount
+**********************************/
+
+int EventMachine_t::GetConnectionCount ()
+{
+ int i = 0;
+ // Subtract one for epoll or kqueue because of the LoopbreakDescriptor
+ if (Poller == Poller_Epoll || Poller == Poller_Kqueue)
+ i = 1;
+
+ return Descriptors.size() + NewDescriptors.size() - i;
+}
+
+
+/************************
+EventMachine_t::WatchPid
+************************/
+
+#ifdef HAVE_KQUEUE
+const uintptr_t EventMachine_t::WatchPid (int pid)
+{
+ if (Poller != Poller_Kqueue)
+ throw std::runtime_error("must enable kqueue (EM.kqueue=true) for pid watching support");
+
+ struct kevent event;
+ int kqres;
+
+ EV_SET(&event, pid, EVFILT_PROC, EV_ADD, NOTE_EXIT | NOTE_FORK, 0, 0);
+
+ // Attempt to register the event
+ kqres = kevent(kqfd, &event, 1, NULL, 0, NULL);
+ if (kqres == -1) {
+ char errbuf[200];
+ sprintf(errbuf, "failed to register file watch descriptor with kqueue: %s", strerror(errno));
+ throw std::runtime_error(errbuf);
+ }
+ Bindable_t* b = new Bindable_t();
+ Pids.insert(std::make_pair (pid, b));
+
+ return b->GetBinding();
+}
+#else
+const uintptr_t EventMachine_t::WatchPid (int pid UNUSED)
+{
+ throw std::runtime_error("no pid watching support on this system");
+}
+#endif
+
+/**************************
+EventMachine_t::UnwatchPid
+**************************/
+
+void EventMachine_t::UnwatchPid (int pid)
+{
+ Bindable_t *b = Pids[pid];
+ assert(b);
+ Pids.erase(pid);
+
+ #ifdef HAVE_KQUEUE
+ struct kevent k;
+
+ EV_SET(&k, pid, EVFILT_PROC, EV_DELETE, 0, 0, 0);
+ /*int t =*/ kevent (kqfd, &k, 1, NULL, 0, NULL);
+ // t==-1 if the process already exited; ignore this for now
+ #endif
+
+ if (EventCallback)
+ (*EventCallback)(b->GetBinding(), EM_CONNECTION_UNBOUND, NULL, 0);
+
+ delete b;
+}
+
+void EventMachine_t::UnwatchPid (const uintptr_t sig)
+{
+ for(std::map<int, Bindable_t*>::iterator i=Pids.begin(); i != Pids.end(); i++)
+ {
+ if (i->second->GetBinding() == sig) {
+ UnwatchPid (i->first);
+ return;
+ }
+ }
+
+ throw std::runtime_error("attempted to remove invalid pid signature");
+}
+
+
+/*************************
+EventMachine_t::WatchFile
+*************************/
+
+const uintptr_t EventMachine_t::WatchFile (const char *fpath)
+{
+ struct stat sb;
+ int sres;
+ int wd = -1;
+
+ sres = stat(fpath, &sb);
+
+ if (sres == -1) {
+ char errbuf[300];
+ sprintf(errbuf, "error registering file %s for watching: %s", fpath, strerror(errno));
+ throw std::runtime_error(errbuf);
+ }
+
+ #ifdef HAVE_INOTIFY
+ if (!inotify) {
+ inotify = new InotifyDescriptor(this);
+ assert (inotify);
+ Add(inotify);
+ }
+
+ wd = inotify_add_watch(inotify->GetSocket(), fpath,
+ IN_MODIFY | IN_DELETE_SELF | IN_MOVE_SELF | IN_CREATE | IN_DELETE | IN_MOVE) ;
+ if (wd == -1) {
+ char errbuf[300];
+ sprintf(errbuf, "failed to open file %s for registering with inotify: %s", fpath, strerror(errno));
+ throw std::runtime_error(errbuf);
+ }
+ #endif
+
+ #ifdef HAVE_KQUEUE
+ if (Poller != Poller_Kqueue)
+ throw std::runtime_error("must enable kqueue (EM.kqueue=true) for file watching support");
+
+ // With kqueue we have to open the file first and use the resulting fd to register for events
+ wd = open(fpath, O_RDONLY);
+ if (wd == -1) {
+ char errbuf[300];
+ sprintf(errbuf, "failed to open file %s for registering with kqueue: %s", fpath, strerror(errno));
+ throw std::runtime_error(errbuf);
+ }
+ _RegisterKqueueFileEvent(wd);
+ #endif
+
+ if (wd != -1) {
+ Bindable_t* b = new Bindable_t();
+ Files.insert(std::make_pair (wd, b));
+
+ return b->GetBinding();
+ }
+
+ throw std::runtime_error("no file watching support on this system"); // is this the right thing to do?
+}
+
+
+/***************************
+EventMachine_t::UnwatchFile
+***************************/
+
+void EventMachine_t::UnwatchFile (int wd)
+{
+ Bindable_t *b = Files[wd];
+ assert(b);
+ Files.erase(wd);
+
+ #ifdef HAVE_INOTIFY
+ inotify_rm_watch(inotify->GetSocket(), wd);
+ #elif HAVE_KQUEUE
+ // With kqueue, closing the monitored fd automatically clears all registered events for it
+ close(wd);
+ #endif
+
+ if (EventCallback)
+ (*EventCallback)(b->GetBinding(), EM_CONNECTION_UNBOUND, NULL, 0);
+
+ delete b;
+}
+
+void EventMachine_t::UnwatchFile (const uintptr_t sig)
+{
+ for(std::map<int, Bindable_t*>::iterator i=Files.begin(); i != Files.end(); i++)
+ {
+ if (i->second->GetBinding() == sig) {
+ UnwatchFile (i->first);
+ return;
+ }
+ }
+ throw std::runtime_error("attempted to remove invalid watch signature");
+}
+
+
+/***********************************
+EventMachine_t::_ReadInotify_Events
+************************************/
+
+void EventMachine_t::_ReadInotifyEvents()
+{
+ #ifdef HAVE_INOTIFY
+ char buffer[1024];
+
+ assert(EventCallback);
+
+ for (;;) {
+ int returned = read(inotify->GetSocket(), buffer, sizeof(buffer));
+ assert(!(returned == 0 || (returned == -1 && errno == EINVAL)));
+ if (returned <= 0) {
+ break;
+ }
+ int current = 0;
+ while (current < returned) {
+ struct inotify_event* event = (struct inotify_event*)(buffer+current);
+ std::map<int, Bindable_t*>::const_iterator bindable = Files.find(event->wd);
+ if (bindable != Files.end()) {
+ if (event->mask & (IN_MODIFY | IN_CREATE | IN_DELETE | IN_MOVE)){
+ (*EventCallback)(bindable->second->GetBinding(), EM_CONNECTION_READ, "modified", 8);
+ }
+ if (event->mask & IN_MOVE_SELF){
+ (*EventCallback)(bindable->second->GetBinding(), EM_CONNECTION_READ, "moved", 5);
+ }
+ if (event->mask & IN_DELETE_SELF) {
+ (*EventCallback)(bindable->second->GetBinding(), EM_CONNECTION_READ, "deleted", 7);
+ UnwatchFile ((int)event->wd);
+ }
+ }
+ current += sizeof(struct inotify_event) + event->len;
+ }
+ }
+ #endif
+}
+
+
+/*************************************
+EventMachine_t::_HandleKqueuePidEvent
+*************************************/
+
+#ifdef HAVE_KQUEUE
+void EventMachine_t::_HandleKqueuePidEvent(struct kevent *event)
+{
+ assert(EventCallback);
+
+ if (event->fflags & NOTE_FORK)
+ (*EventCallback)(Pids [(int) event->ident]->GetBinding(), EM_CONNECTION_READ, "fork", 4);
+ if (event->fflags & NOTE_EXIT) {
+ (*EventCallback)(Pids [(int) event->ident]->GetBinding(), EM_CONNECTION_READ, "exit", 4);
+ // stop watching the pid if it died
+ UnwatchPid ((int)event->ident);
+ }
+}
+#endif
+
+
+/**************************************
+EventMachine_t::_HandleKqueueFileEvent
+***************************************/
+
+#ifdef HAVE_KQUEUE
+void EventMachine_t::_HandleKqueueFileEvent(struct kevent *event)
+{
+ assert(EventCallback);
+
+ if (event->fflags & NOTE_WRITE)
+ (*EventCallback)(Files [(int) event->ident]->GetBinding(), EM_CONNECTION_READ, "modified", 8);
+ if (event->fflags & NOTE_RENAME)
+ (*EventCallback)(Files [(int) event->ident]->GetBinding(), EM_CONNECTION_READ, "moved", 5);
+ if (event->fflags & NOTE_DELETE) {
+ (*EventCallback)(Files [(int) event->ident]->GetBinding(), EM_CONNECTION_READ, "deleted", 7);
+ UnwatchFile ((int)event->ident);
+ }
+}
+#endif
+
+
+/****************************************
+EventMachine_t::_RegisterKqueueFileEvent
+*****************************************/
+
+#ifdef HAVE_KQUEUE
+void EventMachine_t::_RegisterKqueueFileEvent(int fd)
+{
+ struct kevent newevent;
+ int kqres;
+
+ // Setup the event with our fd and proper flags
+ EV_SET(&newevent, fd, EVFILT_VNODE, EV_ADD | EV_CLEAR, NOTE_DELETE | NOTE_RENAME | NOTE_WRITE, 0, 0);
+
+ // Attempt to register the event
+ kqres = kevent(kqfd, &newevent, 1, NULL, 0, NULL);
+ if (kqres == -1) {
+ char errbuf[200];
+ sprintf(errbuf, "failed to register file watch descriptor with kqueue: %s", strerror(errno));
+ close(fd);
+ throw std::runtime_error(errbuf);
+ }
+}
+#endif
+
+
+/************************************
+EventMachine_t::GetHeartbeatInterval
+*************************************/
+
+float EventMachine_t::GetHeartbeatInterval()
+{
+ return ((float)HeartbeatInterval / 1000000);
+}
+
+
+/************************************
+EventMachine_t::SetHeartbeatInterval
+*************************************/
+
+int EventMachine_t::SetHeartbeatInterval(float interval)
+{
+ int iv = (int)(interval * 1000000);
+ if (iv > 0) {
+ HeartbeatInterval = iv;
+ return 1;
+ }
+ return 0;
+}
+//#endif // OS_UNIX