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-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/ChangeLog211
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/DEFERRABLES246
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/EPOLL141
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/INSTALL13
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/KEYBOARD42
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/LEGAL25
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/LIGHTWEIGHT_CONCURRENCY130
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/PURE_RUBY75
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/RELEASE_NOTES94
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/SMTP4
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/SPAWNED_PROCESSES148
-rw-r--r--vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/TODO8
12 files changed, 1137 insertions, 0 deletions
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/ChangeLog b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/ChangeLog
new file mode 100644
index 0000000..c7a6c48
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/ChangeLog
@@ -0,0 +1,211 @@
+01Oct06: Replaced EventMachine#open_datagram_server with a version that can
+ take a Class or a Module, instead of just a Module. Thanks to Tobias
+ Gustafsson for pointing out the missing case.
+04Oct06: Supported subsecond timer resolutions, per request by Jason Roelofs.
+05Oct06: Added EventMachine#set_quantum, which sets the timer resolution.
+15Nov06: Added Connection#set_comm_inactivity_timeout.
+15Nov06: Checked in a Line-and-Text Protocol Handler.
+18Nov06: Checked in a Header-and-Body Protocol Handler.
+22Nov06: Changed EventMachine#reconnect: no longer excepts when called on an
+ already-connected handler.
+28Nov06: Supported a binary-unix gem.
+19Dec06: Added EventMachine#set_effective_user.
+05Jan07: Upped max outstanding timers to 1000.
+15May07: Applied Solaris patches from Brett Eisenberg
+22May07: Cleaned up the license text in all the source files.
+22May07: Released version 0.7.2
+
+23May07: Per suggestion from Bill Kelly, fixed a bug with the initialization
+ of the network libraries under Windows. The goal is to enable EM to
+ be used without Ruby.
+28May07: Applied patch from Bill Kelly, refactors the declarations of
+ event names to make EM easier to use from C programs without Ruby.
+31May07: Added a preliminary implementation of EventMachine#popen.
+01Jun07: Added EM, a "pseudo-alias" for EventMachine.
+01Jun07: Added EM#next_tick.
+01Jun07: Added EM::Connection#get_outbound_data_size
+05Jun07: Removed the code which loads a pure-Ruby EM library in case the
+ compiled extension is unavailable. Suggested by Moshe Litvin.
+06Jun07: Preliminary epoll implementation.
+12Jun07: Added an evented popen implementation that, like Ruby's, is
+ full-duplex and makes the subprocess PID available to the caller.
+06Jul07: Performance-tweaked the callback dispatcher in eventmachine.rb.
+10Jul07: Released version 0.8.0.
+12Jul07: Applied patches from Tim Pease to fix Solaris build problems.
+15Jul07: Created a new provisional source branch, experiments/jruby-1.
+ This is a preliminary implementation of the EM reactor in Java,
+ suitable for use with JRuby.
+17Jul07: Added EventMachine#stop_server, per request from Kirk Haines,
+ and associated unit tests.
+22Jul07: Added EventMachine#stream_file_data. This is a very fast and scalable
+ way of sending data from static files over network connections. It
+ has separate implementations for small files and large file, and
+ has tunings to minimize memory consumption.
+26Jul07: Added some patches by Kirk Haines to improve the behavior of
+ EM::Connection#send_file_data_to_connection.
+26Jul07: Added a C++ module for directly integrating EM into C++ programs
+ with no Ruby dependencies. Needs example code.
+29Jul07: Added EventMachine::Protocols::LineText2.
+29Jul07: Added EventMachine::Protocols::Stomp.
+30Jul07: Added sys/stat.h to project.h to fix compilation bug on Darwin.
+13Aug07: Added EventMachine#reactor_running?
+15Aug07: Added parameters for EventMachine::Connection:start_tls that can be
+ used to specify client-side private keys and certificates.
+17Aug07: Added EventMachine#run_block, a sugaring for a common use case.
+24Aug07: Added a preliminary keyboard handler. Needs docs and testing on
+ windows.
+26Aug07: Created EventMachine::Spawnable, an implementation of Erlang-like
+ processes.
+27Aug07: Silenced some -w warnings, requested by James Edward Gray II.
+30Aug07: Added cookies to EM::HttpClient#request.
+04Sep07: Added an initial implementation of an evented SMTP client.
+04Sep07: Added an initial implementation of an evented SMTP server.
+10Sep07: Changed EM#spawn to run spawned blocks in the context of the
+ SpawnedProcess object, not of whatever was the active object at the
+ time of the spawn.
+14Sep07: Heartbeats weren't working with EPOLL. Noticed by Brian Candler.
+15Sep07: Added some features, tests and documents to Deferrable.
+16Sep07: Added [:content] parameter to EM::Protocols::SmtpClient#send.
+16Sep07: Bumped version to 0.9.0 in anticipation of a release.
+18Sep07: Released version 0.9.0.
+19Sep07: Added #receive_reset to EM::Protocols::SmtpServer.
+19Sep07: User overrides of EM::Protocols::SmtpServer#receive_recipient can now
+ return a Deferrable. Also fixed bug: SmtpClient now raises a protocol
+ error if none of its RCPT TO: commands are accepted by the server.
+26Sep07: Fixed missing keyboard support for Windows.
+03Oct07: Added a default handler for RuntimeErrors emitted from user-written
+ code. Suggested by Brian Candler.
+19Oct07: Set the SO_BROADCAST option automatically on all UDP sockets.
+10Nov07: Forced integer conversion of send_datagram's port parameter.
+Suggested by Matthieu Riou.
+12Nov07: Added saslauth.rb, a protocol module to replace the Cyrus SASL
+daemons saslauthd and pwcheck.
+15Nov07: Fixed bug reported by Mark Zvillius. We were failing to dispatch
+ zero-length datagrams under certain conditions.
+19Nov07: Added EventMachine#set_max_timers. Requested by Matthieu Riou and
+ others.
+19Nov07: Fixed bug with EM::Connection#start_tls. Was not working with server
+ connections. Reported by Michael S. Fischer.
+26Nov07: Supported a hack for EventMachine#popen so it can return an exit
+ status from subprocesses. Requested by Michael S. Fischer.
+30Nov07: Changed Pipe descriptors so that the child-side of the socketpair is
+ NOT set nonblocking. Suggested by Duane Johnson.
+05Dec07: Re-enabled the pure-Ruby implementation.
+06Dec07: Released Version 0.10.0.
+13Dec07: Added EM::DeferrableChildProcess
+24Dec07: Added a SASL client for simple password authentication.
+27Dec07: Removed the hookable error handler. No one was using it and it significantly
+ degraded performance.
+30Dec07: Implemented Kqueue support for OSX and BSD.
+04Jan08: Fixed bug in epoll ("Bad file descriptor"), patch supplied by Chris
+ Heath.
+04Jan08: Fixed bug reported by Michael S. Fischer. We were terminating
+ SSL connections that sent data before the handshake was complete.
+08Jan08: Added an OpenBSD branch for extconf.rb, contributed by Guillaume
+ Sellier.
+19Jan08: Added EM::Connection::get_sockname per request by Michael Fischer.
+19Jan08: Supported IPv6 addresses.
+30Apr08: Set the NODELAY option on sockets that we connect to other servers.
+ Omission noted by Roger Pack.
+14May08: Generated a 0.12 release.
+15May08: Supported EM#get_sockname for acceptors (TCP server sockets).
+ Requested by Roger Pack.
+15May08; Accepted a patch from Dan Aquino that allows the interval of a
+ PeriodicTimer to be changed on the fly.
+15Jun08: Supported nested calls to EM#run. Many people contributed ideas to
+ this, notably raggi and tmm1.
+20Jul08: Accepted patch from tmm1 for EM#fork_reactor.
+28Jul08: Added a Postgres3 implementation, written by FCianfrocca.
+14Aug08: Added a patch by Mike Murphy to support basic auth in the http
+client.
+28Aug08: Added a patch by tmm1 to fix a longstanding problem with Java
+data-sends.
+13Sep08: Added LineText2#set_binary_mode, a back-compatibility alias.
+13Sep08: Modified the load order of protocol libraries in eventmachine.rb
+ to permit a modification of HeaderAndContentProtocol.
+13Sep08: Modified HeaderAndContent to use LineText2, which is less buggy
+ than LineAndTextProtocol. This change may be reversed if we can fix
+ the bugs in buftok.
+13Sep08: Improved the password handling in the Postgres protocol handler.
+15Sep08: Added attach/detach, contributed by Aman Gupta (tmm1) and Riham Aldakkak,
+ to support working with file descriptors not created in the reactor.
+16Sep08: Added an optional version string to the HTTP client. This is a hack
+ that allows a client to specify a version 1.0 request, which
+ keeps the server from sending a chunked response. The right way to
+ solve this, of course, is to support chunked responses.
+23Sep08: ChangeLog Summary for Merge of branches/raggi
+Most notable work and patches by Aman Gupta, Roger Pack, and James Tucker.
+Patches / Tickets also submitted by: Jeremy Evans, aanand, darix, mmmurf,
+danielaquino, macournoyer.
+ - Moved docs into docs/ dir
+ - Major refactor of rakefile, added generic rakefile helpers in tasks
+ - Added example CPP build rakefile in tasks/cpp.rake
+ - Moved rake tests out to tasks/tests.rake
+ - Added svn ignores where appropriate
+ - Fixed jruby build on older java platforms
+ - Gem now builds from Rakefile rather than directly via extconf
+ - Gem unified for jruby, C++ and pure ruby.
+ - Correction for pure C++ build, removing ruby dependency
+ - Fix for CYGWIN builds on ipv6
+ - Major refactor for extconf.rb
+ - Working mingw builds
+ - extconf optionally uses pkg_config over manual configuration
+ - extconf builds for 1.9 on any system that has 1.9
+ - extconf no longer links pthread explicitly
+ - looks for kqueue on all *nix systems
+ - better error output on std::runtime_error, now says where it came from
+ - Fixed some tests on jruby
+ - Added test for general send_data flaw, required for a bugfix in jruby build
+ - Added timeout to epoll tests
+ - Added fixes for java reactor ruby api
+ - Small addition of some docs in httpclient.rb and httpcli2.rb
+ - Some refactor and fixes in smtpserver.rb
+ - Added parenthesis where possible to avoid excess ruby warnings
+ - Refactor of $eventmachine_library logic for accuracy and maintenance, jruby
+ - EM::start_server now supports unix sockets
+ - EM::connect now supports unix sockets
+ - EM::defer @threadqueue now handled more gracefully
+ - Added better messages on exceptions raised
+ - Fix edge case in timer fires
+ - Explicitly require buftok.rb
+ - Add protocols to autoload, rather than require them all immediately
+ - Fix a bug in pr_eventmachine for outbound_q
+ - Refactors to take some of the use of defer out of tests.
+ - Fixes in EM.defer under start/stop conditions. Reduced scope of threads.
+23Sep08: Added patch from tmm1 to avoid popen errors on exit.
+30Sep08: Added File.exists? checks in the args for start_tls, as suggested by
+ Brian Lopez (brianmario).
+10Nov08: ruby 1.9 compatibility enhancements
+28Nov08: Allow for older ruby builds where RARRAY_LEN is not defined
+03Dec08: allow passing arguments to popen handlers
+13Jan09: SSL support for httpclient2 (David Smalley)
+22Jan09: Fixed errors on OSX with the kqueue reactor, fixed errors in the pure
+ ruby reactor. Added EM.current_time. Added EM.epoll? and EM.kqueue?
+27Jan09: Reactor errors are now raised as ruby RuntimeErrors.
+28Jan09: Documentation patch from alloy
+29Jan09: (Late sign-off) Use a longer timeout for connect_server (Ilya
+ Grigorik)
+07Feb09: Fix signal handling issues with threads+epoll
+07Feb09: Use rb_thread_schedule in the epoll reactor
+07Feb09: Use TRAP_BEG/END and rb_thread_schedule in kqueue reactor
+08Feb09: Added fastfilereader from swiftiply
+08Feb09: 1.9 fix for rb_trap_immediate
+08Feb09: Enable rb_thread_blocking_region for 1.9.0 and 1.9.1
+10Feb09: Support win32 builds for fastfilereader
+10Feb09: Added a new event to indicate completion of SSL handshake on TCP
+ connections
+10Feb09: Working get_peer_cert method. Returns the certificate as a Ruby
+ String in PEM format. (Jake Douglas)
+10Feb09: Added EM.get_max_timers
+11Feb09: Fix compile options for sun compiler (Alasdairrr)
+11Feb09: get_status returns a Process::Status object
+12Feb09: Add EM::Protocols::Memcache with simple get/set functionality
+19Feb09: Add catch-all EM.error_handler
+20Feb09: Support miniunit (1.9)
+20Feb09: Return success on content-length = 0 instead of start waiting forever
+ (Ugo Riboni)
+25Feb09: Allow next_tick to be used to pre-schedule reactor operations before
+ EM.run
+26Feb09: Added EM.get_connection_count
+01Mar09: Switch back to extconf for compiling gem extensions
+01Mar09: fixed a small bug with basic auth (mmmurf)
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/DEFERRABLES b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/DEFERRABLES
new file mode 100644
index 0000000..6e8856c
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/DEFERRABLES
@@ -0,0 +1,246 @@
+EventMachine (EM) adds two different formalisms for lightweight concurrency
+to the Ruby programmer's toolbox: spawned processes and deferrables. This
+note will show you how to use deferrables. For more information, see the
+separate document LIGHTWEIGHT_CONCURRENCY.
+
+=== What are Deferrables?
+
+EventMachine's Deferrable borrows heavily from the "deferred" object in
+Python's "Twisted" event-handling framework. Here's a minimal example that
+illustrates Deferrable:
+
+ require 'eventmachine'
+
+ class MyClass
+ include EM::Deferrable
+
+ def print_value x
+ puts "MyClass instance received #{x}"
+ end
+ end
+
+ EM.run {
+ df = MyClass.new
+ df.callback {|x|
+ df.print_value(x)
+ EM.stop
+ }
+
+ EM::Timer.new(2) {
+ df.set_deferred_status :succeeded, 100
+ }
+ }
+
+
+This program will spin for two seconds, print out the string "MyClass
+instance received 100" and then exit. The Deferrable pattern relies on
+an unusual metaphor that may be unfamiliar to you, unless you've used
+Python's Twisted. You may need to read the following material through
+more than once before you get the idea.
+
+EventMachine::Deferrable is simply a Ruby Module that you can include
+in your own classes. (There also is a class named
+EventMachine::DefaultDeferrable for when you want to create one without
+including it in code of your own.)
+
+An object that includes EventMachine::Deferrable is like any other Ruby
+object: it can be created whenever you want, returned from your functions,
+or passed as an argument to other functions.
+
+The Deferrable pattern allows you to specify any number of Ruby code
+blocks (callbacks or errbacks) that will be executed at some future time
+when the status of the Deferrable object changes.
+
+How might that be useful? Well, imagine that you're implementing an HTTP
+server, but you need to make a call to some other server in order to fulfill
+a client request.
+
+When you receive a request from one of your clients, you can create and
+return a Deferrable object. Some other section of your program can add a
+callback to the Deferrable that will cause the client's request to be
+fulfilled. Simultaneously, you initiate an event-driven or threaded client
+request to some different server. And then your EM program will continue to
+process other events and service other client requests.
+
+When your client request to the other server completes some time later, you
+will call the #set_deferred_status method on the Deferrable object, passing
+either a success or failure status, and an arbitrary number of parameters
+(which might include the data you received from the other server).
+
+At that point, the status of the Deferrable object becomes known, and its
+callback or errback methods are immediately executed. Callbacks and errbacks
+are code blocks that are attached to Deferrable objects at any time through
+the methods #callback and #errback.
+
+The deep beauty of this pattern is that it decouples the disposition of one
+operation (such as a client request to an outboard server) from the
+subsequent operations that depend on that disposition (which may include
+responding to a different client or any other operation).
+
+The code which invokes the deferred operation (that will eventually result
+in a success or failure status together with associated data) is completely
+separate from the code which depends on that status and data. This achieves
+one of the primary goals for which threading is typically used in
+sophisticated applications, with none of the nondeterminacy or debugging
+difficulties of threads.
+
+As soon as the deferred status of a Deferrable becomes known by way of a call
+to #set_deferred_status, the Deferrable will IMMEDIATELY execute all of its
+callbacks or errbacks in the order in which they were added to the Deferrable.
+
+Callbacks and errbacks can be added to a Deferrable object at any time, not
+just when the object is created. They can even be added after the status of
+the object has been determined! (In this case, they will be executed
+immediately when they are added.)
+
+A call to Deferrable#set_deferred_status takes :succeeded or :failed as its
+first argument. (This determines whether the object will call its callbacks
+or its errbacks.) #set_deferred_status also takes zero or more additional
+parameters, that will in turn be passed as parameters to the callbacks or
+errbacks.
+
+In general, you can only call #set_deferred_status ONCE on a Deferrable
+object. A call to #set_deferred_status will not return until all of the
+associated callbacks or errbacks have been called. If you add callbacks or
+errbacks AFTER making a call to #set_deferred_status, those additional
+callbacks or errbacks will execute IMMEDIATELY. Any given callback or
+errback will be executed AT MOST once.
+
+It's possible to call #set_deferred_status AGAIN, during the execution a
+callback or errback. This makes it possible to change the parameters which
+will be sent to the callbacks or errbacks farther down the chain, enabling
+some extremely elegant use-cases. You can transform the data returned from
+a deferred operation in arbitrary ways as needed by subsequent users, without
+changing any of the code that generated the original data.
+
+A call to #set_deferred_status will not return until all of the associated
+callbacks or errbacks have been called. If you add callbacks or errbacks
+AFTER making a call to #set_deferred_status, those additional callbacks or
+errbacks will execute IMMEDIATELY.
+
+Let's look at some more sample code. It turns out that many of the internal
+protocol implementations in the EventMachine package rely on Deferrable. One
+of these is EM::Protocols::HttpClient.
+
+To make an evented HTTP request, use the module function
+EM::Protocols::HttpClient#request, which returns a Deferrable object.
+Here's how:
+
+ require 'eventmachine'
+
+ EM.run {
+ df = EM::Protocols::HttpClient.request( :host=>"www.example.com",
+ :request=>"/index.html" )
+
+ df.callback {|response|
+ puts "Succeeded: #{response[:content]}"
+ EM.stop
+ }
+
+ df.errback {|response|
+ puts "ERROR: #{response[:status]}"
+ EM.stop
+ }
+ }
+
+(See the documentation of EventMachine::Protocols::HttpClient for information
+on the object returned by #request.)
+
+In this code, we make a call to HttpClient#request, which immediately returns
+a Deferrable object. In the background, an HTTP client request is being made
+to www.example.com, although your code will continue to run concurrently.
+
+At some future point, the HTTP client request will complete, and the code in
+EM::Protocols::HttpClient will process either a valid HTTP response (including
+returned content), or an error.
+
+At that point, EM::Protocols::HttpClient will call
+EM::Deferrable#set_deferred_status on the Deferrable object that was returned
+to your program, as the return value from EM::Protocols::HttpClient.request.
+You don't have to do anything to make this happen. All you have to do is tell
+the Deferrable what to do in case of either success, failure, or both.
+
+In our code sample, we set one callback and one errback. The former will be
+called if the HTTP call succeeds, and the latter if it fails. (For
+simplicity, we have both of them calling EM#stop to end the program, although
+real programs would be very unlikely to do this.)
+
+Setting callbacks and errbacks is optional. They are handlers to defined
+events in the lifecycle of the Deferrable event. It's not an error if you
+fail to set either a callback, an errback, or both. But of course your
+program will then fail to receive those notifications.
+
+If through some bug it turns out that #set_deferred_status is never called
+on a Deferrable object, then that object's callbacks or errbacks will NEVER
+be called. It's also possible to set a timeout on a Deferrable. If the
+timeout elapses before any other call to #set_deferred_status, the Deferrable
+object will behave as is you had called set_deferred_status(:failed) on it.
+
+
+Now let's modify the example to illustrate some additional points:
+
+ require 'eventmachine'
+
+ EM.run {
+ df = EM::Protocols::HttpClient.request( :host=>"www.example.com",
+ :request=>"/index.html" )
+
+ df.callback {|response|
+ df.set_deferred_status :succeeded, response[:content]
+ }
+
+ df.callback {|string|
+ puts "Succeeded: #{string}"
+ EM.stop
+ }
+
+ df.errback {|response|
+ puts "ERROR: #{response[:status]}"
+ EM.stop
+ }
+ }
+
+
+Just for the sake of illustration, we've now set two callbacks instead of
+one. If the deferrable operation (the HTTP client-request) succeeds, then
+both of the callbacks will be executed in order.
+
+But notice that we've also made our own call to #set_deferred_status in the
+first callback. This isn't required, because the HttpClient implementation
+already made a call to #set_deferred_status. (Otherwise, of course, the
+callback would not be executing.)
+
+But we used #set_deferred_status in the first callback in order to change the
+parameters that will be sent to subsequent callbacks in the chain. In this
+way, you can construct powerful sequences of layered functionality. If you
+want, you can even change the status of the Deferrable from :succeeded to
+:failed, which would abort the chain of callback calls, and invoke the chain
+of errbacks instead.
+
+Now of course it's somewhat trivial to define two callbacks in the same
+method, even with the parameter-changing effect we just described. It would
+be much more interesting to pass the Deferrable to some other function (for
+example, a function defined in another module or a different gem), that would
+in turn add callbacks and/or errbacks of its own. That would illustrate the
+true power of the Deferrable pattern: to isolate the HTTP client-request
+from other functions that use the data that it returns without caring where
+those data came from.
+
+Remember that you can add a callback or an errback to a Deferrable at any
+point in time, regardless of whether the status of the deferred operation is
+known (more precisely, regardless of when #set_deferred_status is called on
+the object). Even hours or days later.
+
+When you add a callback or errback to a Deferrable object on which
+#set_deferred_status has not yet been called, the callback/errback is queued
+up for future execution, inside the Deferrable object. When you add a
+callback or errback to a Deferrable on which #set_deferred_status has
+already been called, the callback/errback will be executed immediately.
+Your code doesn't have to worry about the ordering, and there are no timing
+issues, as there would be with a threaded approach.
+
+For more information on Deferrables and their typical usage patterns, look
+in the EM unit tests. There are also quite a few sugarings (including
+EM::Deferrable#future) that make typical Deferrable usages syntactically
+easier to work with.
+
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/EPOLL b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/EPOLL
new file mode 100644
index 0000000..13cea8f
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/EPOLL
@@ -0,0 +1,141 @@
+EventMachine now supports epoll, bringing large increases in performance and scalability to Ruby programs.
+
+Epoll(7) is a alternative mechanism for multiplexed I/O that is available in Linux 2.6 kernels.
+It features significantly greater performance than the standard select(2) mechanism, when used in
+applications that require very large numbers of open I/O descriptors.
+
+EventMachine has always used select(2) because its behavior is well standardized and broadly supported.
+But select becomes unreasonably slow when a program has a
+very large number of file descriptors or sockets. Ruby's version of select hardcodes a limit
+of 1024 descriptors per process, but heavily loaded processes will start to show performance
+degradation even after only a few hundred descriptors are in use.
+
+Epoll is an extended version of the poll(2) call, and it solves the problems with select. Programs
+based on epoll can easily scale past Ruby's 1024-descriptor limit, potentially to tens of thousands
+of connectors, with no significant impact on performance.
+
+(Another alternative which is very similar to epoll in principle is kqueue, supplied on BSD and its
+variants.)
+
+
+
+This note shows you how to use epoll in your programs.
+
+=== Compiling EventMachine to use epoll.
+
+You don't have to do anything to get epoll support in EventMachine.
+When you compile EventMachine on a platform that supports epoll, EM will
+automatically generate a Makefile that includes epoll. (At this writing, this will only work
+on Linux 2.6 kernels.) If you compile EM on a platform without epoll, then epoll support will
+be omitted from the Makefile, and EM will work just as it always has.
+
+=== Using epoll in your programs.
+
+First, you need to tell EventMachine to use epoll instead of select (but see below, as this requirement
+will be removed in a future EventMachine version). Second, you need to prepare your program to use
+more than 1024 descriptors, an operation that generally requires superuser privileges. Third, you will probably
+want your process to drop the superuser privileges after you increase your process's descriptor limit.
+
+=== Using EventMachine#epoll
+
+Call the method EventMachine#epoll anytime before you call EventMachine#run, and your program will
+automatically use epoll, if available. It's safe to call EventMachine#epoll on any platform because
+it compiles to a no-op on platforms that don't support epoll.
+
+ require 'rubygems'
+ require 'eventmachine'
+
+ EM.epoll
+ EM.run {
+ ...
+ }
+
+
+EventMachine#epoll was included in this initial release only to avoid changing the behavior of existing
+programs. However, it's expected that a future release of EM will convert EventMachine#epoll to a no-op,
+and run epoll by default on platforms that support it.
+
+=== Using EventMachine#set_descriptor_table_size
+
+In Linux (as in every Unix-like platform), every process has a internal table that determines the maximum
+number of file and socket descriptors you may have open at any given time. The size of this table is
+generally fixed at 1024, although it may be increased within certain system-defined hard and soft limits.
+
+If you want your EventMachine program to support more than 1024 total descriptors, you must use
+EventMachine#set_descriptor_table_size, as follows:
+
+ require 'rubygems'
+ require 'eventmachine'
+
+ new_size = EM.set_descriptor_table_size( 60000 )
+ $>.puts "New descriptor-table size is #{new_size}"
+
+ EM.run {
+ ...
+ }
+
+If successful, this example will increase the maximum number of descriptors that epoll can use to 60,000.
+Call EventMachine#set_descriptor_table_size without an argument at any time to find out the current
+size of the descriptor table.
+
+Using EventMachine#set_descriptor_table_size ONLY affects the number of descriptors that can be used
+by epoll. It has no useful effect on platforms that don't support epoll, and it does NOT increase the
+number of descriptors that Ruby's own I/O functions can use.
+
+#set_descriptor_table_size can fail if your process is not running as superuser, or if you try to set a
+table size that exceeds the hard limits imposed by your system. In the latter case, try a smaller number.
+
+
+=== Using EventMachine#set_effective_user
+
+In general, you must run your program with elevated or superuser privileges if you want to increase
+your descriptor-table size beyond 1024 descriptors. This is easy enough to verify. Try running the
+sample program given above, that increases the descriptor limit to 60,000. You will probably find that
+the table size will not be increased if you don't run your program as root or with elevated privileges.
+
+But of course network servers, especially long-running ones, should not run with elevated privileges.
+You will want to drop superuser privileges as soon as possible after initialization. To do this,
+use EventMachine#set_effective_user:
+
+ require 'rubygems'
+ require 'eventmachine'
+
+ # (Here, program is running as superuser)
+
+ EM.set_descriptor_table_size( 60000 )
+ EM.set_effective_user( "nobody" )
+ # (Here, program is running as nobody)
+
+ EM.run {
+ ...
+ }
+
+Of course, you will need to replace "nobody" in the example with the name of an unprivileged user
+that is valid on your system. What if you want to drop privileges after opening a server socket
+on a privileged (low-numbered) port? Easy, just call #set_effective_user after opening your sockets:
+
+ require 'rubygems'
+ require 'eventmachine'
+
+ # (Here, program is running as superuser)
+
+ EM.set_descriptor_table_size( 60000 )
+
+ EM.run {
+ EM.start_server( "0.0.0.0", 80, MyHttpServer )
+ EM.start_server( "0.0.0.0", 443, MyEncryptedHttpServer )
+
+ EM.set_effective_user( "nobody" )
+ # (Here, program is running as nobody)
+
+ ...
+ }
+
+
+Because EventMachine#set_effective_user is used to enforce security
+requirements, it has no nonfatal errors. If you try to set a nonexistent or invalid effective user,
+#set_effective_user will abort your program, rather than continue to run with elevated privileges.
+
+EventMachine#set_effective_user is a silent no-op on platforms that don't support it, such as Windows.
+
+
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/INSTALL b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/INSTALL
new file mode 100644
index 0000000..dee2e42
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/INSTALL
@@ -0,0 +1,13 @@
+If you have obtained an EventMachine source-tarball (.tar.gz):
+unzip and untar the tarball, and enter the directory that is
+created. In that directory, say:
+ruby setup.rb
+(You may need to be root to execute this command.)
+
+To create documentation for EventMachine, simply type:
+rake rdoc
+in the distro directory. Rdocs will be created in subdirectory rdoc.
+
+If you have obtained a gem version of EventMachine, install it in the
+usual way (gem install eventmachine). You may need superuser privileges
+to execute this command.
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/KEYBOARD b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/KEYBOARD
new file mode 100644
index 0000000..6c699e4
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/KEYBOARD
@@ -0,0 +1,42 @@
+EventMachine (EM) can respond to keyboard events. This gives your event-driven
+programs the ability to respond to input from local users.
+
+Programming EM to handle keyboard input in Ruby is simplicity itself. Just use
+EventMachine#open_keyboard, and supply the name of a Ruby module or class that
+will receive the input:
+
+ require 'rubygems'
+ require 'eventmachine'
+
+ module MyKeyboardHandler
+ def receive_data keystrokes
+ puts "I received the following data from the keyboard: #{keystrokes}"
+ end
+ end
+
+ EM.run {
+ EM.open_keyboard(MyKeyboardHandler)
+ }
+
+If you want EM to send line-buffered keyboard input to your program, just
+include the LineText2 protocol module in your handler class or module:
+
+ require 'rubygems'
+ require 'eventmachine'
+
+ module MyKeyboardHandler
+ include EM::Protocols::LineText2
+ def receive_line data
+ puts "I received the following line from the keyboard: #{data}"
+ end
+ end
+
+ EM.run {
+ EM.open_keyboard(MyKeyboardHandler)
+ }
+
+As we said, simplicity itself. You can call EventMachine#open_keyboard at any
+time while the EM reactor loop is running. In other words, the method
+invocation may appear anywhere in an EventMachine#run block, or in any code
+invoked in the #run block.
+
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/LEGAL b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/LEGAL
new file mode 100644
index 0000000..ee01825
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/LEGAL
@@ -0,0 +1,25 @@
+LEGAL NOTICE INFORMATION
+------------------------
+
+EventMachine is Copyright (C) 2006-07 by Francis Cianfrocca.
+
+EventMachine is copyrighted software owned by Francis Cianfrocca
+(blackhedd ... gmail.com). You may redistribute and/or modify this
+software as long as you comply with either the terms of the GPL
+(see the file GPL), or Ruby's license (see the file COPYING).
+
+Your use of all the files in this distribution is controlled by these
+license terms, except for those files specifically mentioned below:
+
+
+
+setup.rb
+ This file is Copyright (C) 2000-2005 by Minero Aoki
+ You can distribute/modify this file under the terms of
+ the GNU LGPL, Lesser General Public License version 2.1.
+
+
+lib/em/buftok.rb
+ This file is Copyright (C) 2007 by Tony Arcieri. This file is
+ covered by the terms of Ruby's License (see the file COPYING).
+
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/LIGHTWEIGHT_CONCURRENCY b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/LIGHTWEIGHT_CONCURRENCY
new file mode 100644
index 0000000..3c2cfa0
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/LIGHTWEIGHT_CONCURRENCY
@@ -0,0 +1,130 @@
+EventMachine (EM) adds two different formalisms for lightweight concurrency to
+the Ruby programmer's toolbox: spawned processes and deferrables. This note
+will show you how to use them.
+
+
+=== What is Lightweight Concurrency?
+
+We use the term "Lightweight Concurrency" (LC) to refer to concurrency
+mechanisms that are lighter than Ruby threads. By "lighter," we mean: less
+resource-intensive in one or more dimensions, usually including memory and
+CPU usage. In general, you turn to LC in the hope of improving the
+performance and scalability of your programs.
+
+In addition to the two EventMachine mechanisms we will discuss here, Ruby
+has at least one other LC construct: Fibers, which are currently under
+development in Ruby 1.9.
+
+The technical feature that makes all of these LC mechanisms different from
+standard Ruby threads is that they are not scheduled automatically.
+
+When you create and run Ruby threads, you can assume (within certain
+constraints) that your threads will all be scheduled fairly by Ruby's runtime.
+Ruby itself is responsible for giving each of your threads its own share of
+the total runtime.
+
+But with LC, your program is responsible for causing different execution
+paths to run. In effect, your program has to act as a "thread scheduler."
+Scheduled entities in LC run to completion and are never preempted. The
+runtime system has far less work to do since it has no need to interrupt
+threads or to schedule them fairly. This is what makes LC lighter and faster.
+
+You'll learn exactly how LC scheduling works in practice as we work through
+specific examples.
+
+
+=== EventMachine Lightweight Concurrency
+
+Recall that EM provides a reactor loop that must be running in order for
+your programs to perform event-driven logic. An EM program typically has a
+structure like this:
+
+ require 'eventmachine'
+
+ # your initializations
+
+ EM.run {
+ # perform event-driven I/O here, including network clients,
+ # servers, timers, and thread-pool operations.
+ }
+
+ # your cleanup
+ # end of the program
+
+
+EventMachine#run executes the reactor loop, which causes your code to be
+called as events of interest to your program occur. The block you pass to
+EventMachine#run is executed right after the reactor loop starts, and is
+the right place to start socket acceptors, etc.
+
+Because the reactor loop runs constantly in an EM program (until it is
+stopped by a call to EventMachine#stop), it has the ability to schedule
+blocks of code for asynchronous execution. Unlike a pre-emptive thread
+scheduler, it's NOT able to interrupt code blocks while they execute. But
+the scheduling capability it does have is enough to enable lightweight
+concurrency.
+
+
+For information on Spawned Processes, see the separate document
+SPAWNED_PROCESSES.
+
+For information on Deferrables, see the separate document DEFERRABLES.
+
+
+=== [SIDEBAR]: I Heard That EventMachine Doesn't Work With Ruby Threads.
+
+This is incorrect. EM is fully interoperable with all versions of Ruby
+threads, and has been since its earliest releases.
+
+It's very true that EM encourages an "evented" (non-threaded) programming
+style. The specific benefits of event-driven programming are far better
+performance and scalability for well-written programs, and far easier
+debugging.
+
+The benefit of using threads for similar applications is a possibly more
+intuitive programming model, as well as the fact that threads are already
+familiar to most programmers. Also, bugs in threaded programs often fail
+to show up until programs go into production. These factors create the
+illusion that threaded programs are easier to write.
+
+However, some operations that occur frequently in professional-caliber
+applications simply can't be done without threads. (The classic example
+is making calls to database client-libraries that block on network I/O
+until they complete.)
+
+EventMachine not only allows the use of Ruby threads in these cases, but
+it even provides a built-in thread-pool object to make them easier to
+work with.
+
+You may have heard a persistent criticism that evented I/O is fundamentally
+incompatible with Ruby threads. It is true that some well-publicized attempts
+to incorporate event-handling libraries into Ruby were not successful. But
+EventMachine was designed from the ground up with Ruby compatibility in mind,
+so EM never suffered from the problems that defeated the earlier attempts.
+
+
+=== [SIDEBAR]: I Heard That EventMachine Doesn't Work Very Well On Windows.
+
+This too is incorrect. EventMachine is an extension written in C++ and Java,
+and therefore it requires compilation. Many Windows computers (and some Unix
+computers, especially in production environments) don't have a build stack.
+Attempting to install EventMachine on a machine without a compiler usually
+produces a confusing error.
+
+In addition, Ruby has a much-debated issue with Windows compiler versions.
+Ruby on Windows works best with Visual Studio 6, a compiler version that is
+long out-of-print, no longer supported by Microsoft, and difficult to obtain.
+(This problem is not specific to EventMachine.)
+
+Shortly after EventMachine was first released, the compiler issues led to
+criticism that EM was incompatible with Windows. Since that time, every
+EventMachine release has been supplied in a precompiled binary form for
+Windows users, that does not require you to compile the code yourself. EM
+binary Gems for Windows are compiled using Visual Studio 6.
+
+EventMachine does supply some advanced features (such as Linux EPOLL support,
+reduced-privilege operation, UNIX-domain sockets, etc.) that have no
+meaningful implementation on Windows. Apart from these special cases, all EM
+functionality (including lightweight concurrency) works perfectly well on
+Windows.
+
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/PURE_RUBY b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/PURE_RUBY
new file mode 100644
index 0000000..157d59e
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/PURE_RUBY
@@ -0,0 +1,75 @@
+EventMachine is supplied in three alternative versions.
+
+1) A version that includes a Ruby extension written in C++. This version requires compilation;
+2) A version for JRuby that contains a precompiled JAR file written in Java;
+3) A pure Ruby version that has no external dependencies and can run in any Ruby environment.
+
+The Java version of EventMachine is packaged in a distinct manner and must be installed using a
+special procedure. This version is described fully in a different document, and not considered
+further here.
+
+The C++ and pure-Ruby versions, however, are shipped in the same distribution. You use the same
+files (either tarball or Ruby gem) to install both of these versions.
+
+If you intend to use the C++ version, you must successfully compile EventMachine after you install it.
+(The gem installation attempts to perform this step automatically.)
+
+If you choose not to compile the EventMachine C++ extension, or if your compilation fails for any
+reason, you still have a fully-functional installation of the pure-Ruby version of EM.
+
+However, for technical reasons, a default EM installation (whether or not the compilation succeeds)
+will always assume that the compiled ("extension") implementation should be used.
+
+If you want your EM program to use the pure Ruby version, you must specifically request it. There
+are two ways to do this: by setting either a Ruby global variable, or an environment string.
+
+The following code will invoke the pure-Ruby implementation of EM:
+
+ $eventmachine_library = :pure_ruby
+ require 'eventmachine'
+
+ EM.library_type #=> "pure_ruby"
+
+Notice that this requires a code change and is not the preferred way to select pure Ruby, unless
+for some reason you are absolutely sure you will never want the compiled implementation.
+
+Setting the following environment string has the same effect:
+
+ export EVENTMACHINE_LIBRARY="pure_ruby"
+
+This technique gives you the flexibility to select either version at runtime with no code changes.
+
+Support
+
+The EventMachine development team has committed to support precisely the same APIs for all the
+various implementations of EM.
+
+This means that you can expect any EM program to behave identically, whether you use pure Ruby,
+the compiled C++ extension, or JRuby. Deviations from this behavior are to be considered bugs
+and should be reported as such.
+
+There is a small number of exceptions to this rule, which arise from underlying platform
+distinctions. Notably, EM#epoll is a silent no-op in the pure Ruby implementation.
+
+
+When Should You Use the Pure-Ruby Implementation of EM?
+
+
+Use the pure Ruby implementation of EM when you must support a platform for which no C++ compiler
+is available, or on which the standard EM C++ code can't be compiled.
+
+Keep in mind that you don't need a C++ compiler in order to deploy EM applications that rely on
+the compiled version, so long as appropriate C++ runtime libraries are available on the target platform.
+
+In extreme cases, you may find that you can develop software with the compiled EM version, but are
+not allowed to install required runtime libraries on the deployment system(s). This would be another
+case in which the pure Ruby implementation can be useful.
+
+In general you should avoid the pure Ruby version of EM when performance and scalability are important.
+EM in pure Ruby will necessarily run slower than the compiled version. Depending on your application
+this may or may not be a key issue.
+
+Also, since EPOLL is not supported in pure Ruby, your applications will be affected by Ruby's built-in
+limit of 1024 file and socket descriptors that may be open in a single process. For maximum scalability
+and performance, always use EPOLL if possible.
+
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/RELEASE_NOTES b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/RELEASE_NOTES
new file mode 100644
index 0000000..6110820
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/RELEASE_NOTES
@@ -0,0 +1,94 @@
+RUBY/EventMachine RELEASE NOTES
+
+--------------------------------------------------
+Version: 0.9.0, released xxXXX07
+Added Erlang-like distributed-computing features
+
+--------------------------------------------------
+Version: 0.8.0, released 23Jun07
+Added an epoll implementation for Linux 2.6 kernels.
+Added evented #popen.
+
+--------------------------------------------------
+Version: 0.7.3, released 22May07
+Added a large variety of small features. See the ChangeLog.
+
+--------------------------------------------------
+Version: 0.7.1, released xxNov06
+Added protocol handlers for line-oriented protocols.
+Various bug fixes.
+
+--------------------------------------------------
+Version: 0.7.0, released 20Nov06
+Added a fix in em.cpp/ConnectToServer to fix a fatal exception that
+occurred in FreeBSD when connecting successfully to a remote server.
+
+--------------------------------------------------
+Version: 0.6.0, released xxJul06
+Added deferred operations, suggested by Don Stocks, amillionhitpoints@yahoo.com.
+
+--------------------------------------------------
+Version: 0.5.4, released xxJun06
+Added get_peername support for streams and datagrams.
+
+--------------------------------------------------
+Version: 0.5.3, released 17May06
+Fixed bugs in extconf.rb, thanks to Daniel Harple, dharple@generalconsumption.org.
+Added proper setup.rb and rake tasks, thanks to Austin Ziegler.
+Fixed a handful of reported problems with builds on various platforms.
+
+--------------------------------------------------
+Version: 0.5.2, released 05May06
+Made several nonvisible improvements to the Windows
+implementation.
+Added an exception-handling patch contributed by Jeff Rose, jeff@rosejn.net.
+Added a dir-config patch contributed anonymously.
+Supported builds on Solaris.
+
+--------------------------------------------------
+Version: 0.5.1, released 05May06
+Made it possible to pass a Class rather than a Module
+to a protocol handler.
+Added Windows port.
+
+--------------------------------------------------
+Version: 0.5.0, released 30Apr06
+Added a preliminary SSL/TLS extension. This will probably
+change over the next few releases.
+
+--------------------------------------------------
+Version: 0.4.5, released 29Apr06
+Changed ext files so the ruby.h is installed after unistd.h
+otherwise it doesn't compile on gcc 4.1
+
+--------------------------------------------------
+Version: 0.4.2, released 19Apr06
+Changed the Ruby-glue so the extension will play nicer
+in the sandbox with Ruby threads.
+Added an EventMachine::run_without_threads API to
+switch off the thread-awareness for better performance
+in programs that do not spin any Ruby threads.
+
+--------------------------------------------------
+Version: 0.4.1, released 15Apr06
+Reworked the shared-object interface to make it easier to
+use EventMachine from languages other than Ruby.
+
+--------------------------------------------------
+Version: 0.3.2, released 12Apr06
+Added support for a user-supplied block in EventMachine#connect.
+
+--------------------------------------------------
+Version: 0.3.1, released 11Apr06
+Fixed bug that prevented EventMachine from being run multiple
+times in a single process.
+
+--------------------------------------------------
+Version: 0.3.0, released 10Apr06
+Added method EventHandler::Connection::post_init
+
+--------------------------------------------------
+Version: 0.2.0, released 10Apr06
+Added method EventHandler::stop
+
+
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/SMTP b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/SMTP
new file mode 100644
index 0000000..92bf311
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/SMTP
@@ -0,0 +1,4 @@
+This note details the usage of EventMachine's built-in support for SMTP. EM
+supports both client and server connections, which will be described in
+separate sections.
+
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/SPAWNED_PROCESSES b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/SPAWNED_PROCESSES
new file mode 100644
index 0000000..ee68e3e
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/SPAWNED_PROCESSES
@@ -0,0 +1,148 @@
+EventMachine (EM) adds two different formalisms for lightweight concurrency
+to the Ruby programmer's toolbox: spawned processes and deferrables. This
+note will show you how to use spawned processes. For more information, see
+the separate document LIGHTWEIGHT_CONCURRENCY.
+
+
+=== What are Spawned Processes?
+
+Spawned Processes in EventMachine are inspired directly by the "processes"
+found in the Erlang programming language. EM deliberately borrows much (but
+not all) of Erlang's terminology. However, EM's spawned processes differ from
+Erlang's in ways that reflect not only Ruby style, but also the fact that
+Ruby is not a functional language like Erlang.
+
+Let's proceed with a complete, working code sample that we will analyze line
+by line. Here's an EM implementation of the "ping-pong" program that also
+appears in the Erlang tutorial:
+
+
+ require 'eventmachine'
+
+ EM.run {
+ pong = EM.spawn {|x, ping|
+ puts "Pong received #{x}"
+ ping.notify( x-1 )
+ }
+
+ ping = EM.spawn {|x|
+ if x > 0
+ puts "Pinging #{x}"
+ pong.notify x, self
+ else
+ EM.stop
+ end
+ }
+
+ ping.notify 3
+ }
+
+If you run this program, you'll see the following output:
+
+ Pinging 3
+ Pong received 3
+ Pinging 2
+ Pong received 2
+ Pinging 1
+ Pong received 1
+
+Let's take it step by step.
+
+EventMachine#spawn works very much like the built-in function spawn in
+Erlang. It returns a reference to a Ruby object of class
+EventMachine::SpawnedProcess, which is actually a schedulable entity. In
+Erlang, the value returned from spawn is called a "process identifier" or
+"pid." But we'll refer to the Ruby object returned from EM#spawn simply as a
+"spawned process."
+
+You pass a Ruby block with zero or more parameters to EventMachine#spawn.
+Like all Ruby blocks, this one is a closure, so it can refer to variables
+defined in the local context when you call EM#spawn.
+
+However, the code block passed to EM#spawn does NOT execute immediately by
+default. Rather, it will execute only when the Spawned Object is "notified."
+In Erlang, this process is called "message passing," and is done with the
+operator !, but in Ruby it's done simply by calling the #notify method of a
+spawned-process object. The parameters you pass to #notify must match those
+defined in the block that was originally passed to EM#spawn.
+
+When you call the #notify method of a spawned-process object, EM's reactor
+core will execute the code block originally passed to EM#spawn, at some point
+in the future. (#notify itself merely adds a notification to the object's
+message queue and ALWAYS returns immediately.)
+
+When a SpawnedProcess object executes a notification, it does so in the
+context of the SpawnedProcess object itself. The notified code block can see
+local context from the point at which EM#spawn was called. However, the value
+of "self" inside the notified code block is a reference to the SpawnedProcesss
+object itself.
+
+An EM spawned process is nothing more than a Ruby object with a message
+queue attached to it. You can have any number of spawned processes in your
+program without compromising scalability. You can notify a spawned process
+any number of times, and each notification will cause a "message" to be
+placed in the queue of the spawned process. Spawned processes with non-empty
+message queues are scheduled for execution automatically by the EM reactor.
+Spawned processes with no visible references are garbage-collected like any
+other Ruby object.
+
+Back to our code sample:
+
+ pong = EM.spawn {|x, ping|
+ puts "Pong received #{x}"
+ ping.notify( x-1 )
+ }
+
+This simply creates a spawned process and assigns it to the local variable
+pong. You can see that the spawned code block takes a numeric parameter and a
+reference to another spawned process. When pong is notified, it expects to
+receive arguments corresponding to these two parameters. It simply prints out
+the number it receives as the first argument. Then it notifies the spawned
+process referenced by the second argument, passing it the first argument
+minus 1.
+
+And then the block ends, which is crucial because otherwise nothing else
+can run. (Remember that in LC, scheduled entities run to completion and are
+never preempted.)
+
+On to the next bit of the code sample:
+
+ ping = EM.spawn {|x|
+ if x > 0
+ puts "Pinging #{x}"
+ pong.notify x, self
+ else
+ EM.stop
+ end
+ }
+
+Here, we're spawning a process that takes a single (numeric) parameter. If
+the parameter is greater than zero, the block writes it to the console. It
+then notifies the spawned process referenced by the pong local variable,
+passing as arguments its number argument, and a reference to itself. The
+latter reference, as you saw above, is used by pong to send a return
+notification.
+
+If the ping process receives a zero value, it will stop the reactor loop and
+end the program.
+
+Now we've created a pair of spawned processes, but nothing else has happened.
+If we stop now, the program will spin in the EM reactor loop, doing nothing
+at all. Our spawned processes will never be scheduled for execution.
+
+But look at the next line in the code sample:
+
+ ping.notify 3
+
+This line gets the ping-pong ball rolling. We call ping's #notify method,
+passing the argument 3. This causes a message to be sent to the ping spawned
+process. The message contains the single argument, and it causes the EM
+reactor to schedule the ping process. And this in turn results in the
+execution of the Ruby code block passed to EM#spawn when ping was created.
+Everything else proceeds as a result of the messages that are subsequently
+passed to each other by the spawned processes.
+
+[TODO, present the outbound network i/o use case, and clarify that spawned
+processes are interleaved with normal i/o operations and don't interfere
+with them at all. Also, blame Erlang for the confusing term "process"]
+
diff --git a/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/TODO b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/TODO
new file mode 100644
index 0000000..686a0d5
--- /dev/null
+++ b/vendor/bundle/ruby/3.4.0/gems/eventmachine-1.2.7/docs/old/TODO
@@ -0,0 +1,8 @@
+TODO List:
+
+12Aug06: Noticed by Don Stocks. A TCP connect-request that results
+in a failed DNS resolution fires a fatal error back to user code.
+Uuuuuugly. We should probably cause an unbind event to get fired
+instead, and add some parameterization so the caller can detect
+the nature of the failure.
+